arloccat Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 4 stones (15, 7, D:1) a +0 club (19, -10, D:1) a bat corpse (skeletalised by now) (28, 12, D:1) a +0 robe (29, 17, D:1) a frilled lizard skeleton (33, -8, D:1) a +0 whip (36, -4, D:1) a +0 whip (42, 7, D:1) a +0 dagger (46, -11, D:1) a bat skeleton Level 2 of the Dungeon (2, 27, D:2) a bat skeleton (3, 23, D:2) a +0 club a goblin skeleton (4, 22, D:2) a +0 hand axe (8, 0, D:2) a rat corpse (skeletalised by now) (9, 5, D:2) a +0 dagger a +0 robe the human skeleton of Jessica (11, 10, D:2) the +0 helmet "Saniz" {^Contam +Inv rElec Slay+3} ^Contam: It causes magical contamination when unequipped. +Inv: It lets you turn invisible. rElec: It insulates you from electricity. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. (14, 33, D:2) a +0 dagger a +0 dagger a +0 falchion a +0 animal skin a +0 helmet a goblin corpse (skeletalised by now) (14, 34, D:2) a +0 dagger (15, 32, D:2) a +0 club (15, 34, D:2) a +0 dagger a +0 club a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (18, 49, D:2) a +0 dagger a goblin corpse (skeletalised by now) (22, 13, D:2) an orb of pyromania (24, 34, D:2) a +0 leather armour (34, 5, D:2) a +0 ring mail (35, 7, D:2) a quokka corpse (skeletalised by now) (39, 7, D:2) a +0 spear (40, 7, D:2) a +0 spear a gnoll corpse (skeletalised by now) (41, 7, D:2) 6 poisoned darts a gnoll corpse (skeletalised by now) (42, 7, D:2) a bat corpse (skeletalised by now) (43, 11, D:2) a rat corpse (skeletalised by now) (49, 34, D:2) a +0 short sword a +0 ring mail Level 3 of the Dungeon (5, -22, D:3) a +0 robe (5, 10, D:3) a +0 buckler (6, 9, D:3) an orb of glass (12, 2, D:3) a +0 whip a kobold skeleton (13, 2, D:3) a +0 falchion an orc skeleton (15, -4, D:3) a +0 trident a +0 chain mail an orc skeleton (16, -4, D:3) a +2 vampiric hand axe (17, -4, D:3) a +2 heavy trident (18, -22, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (20, -21, D:3) a +0 robe (20, 6, D:3) a frilled lizard skeleton (33, 4, D:3) a staff of necromancy (37, -13, D:3) a rat corpse (skeletalised by now) (37, 13, D:3) a +0 rapier (42, -6, D:3) a +0 dagger (48, 0, D:3) a +0 robe a +0 scythe (48, 1, D:3) a rat skeleton (51, 13, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (4, 12, D:4) a +0 ring mail (5, 9, D:4) a +0 trident (16, 7, D:4) a quokka skeleton (17, 8, D:4) a ball python skeleton (18, 38, D:4) a staff of alchemy (19, 2, D:4) a howler monkey skeleton (19, 30, D:4) a parchment of Summon Small Mammal (22, -5, D:4) a +0 club (22, 31, D:4) a quokka corpse (skeletalised by now) (23, -5, D:4) a +0 sling (28, 24, D:4) a +0 mace (29, 24, D:4) a +0 flail a +0 flail (33, 4, D:4) a +0 morningstar a kobold skeleton (34, 4, D:4) a +0 hand axe an orc skeleton (38, 14, D:4) a +0 leather armour 2 boomerangs a +0 flail an orc skeleton (40, 13, D:4) a +0 short sword a +0 leather armour a +0 short sword an orc skeleton (40, 17, D:4) a +0 dagger (41, 8, D:4) a +0 leather armour a +0 whip a +0 leather armour a +0 hand axe an orc skeleton (41, 12, D:4) a +0 ring mail a +0 whip (41, 13, D:4) a +0 short sword an orc skeleton (42, 2, D:4) a +0 whip (42, 4, D:4) a quokka skeleton (43, 9, D:4) a +0 club an orc skeleton (44, 4, D:4) a +0 leather armour (44, 8, D:4) a +0 mace (44, 9, D:4) a +0 robe a +0 dagger an orc skeleton (47, 22, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (12, -9, D:5) a +0 flail a gnoll skeleton (12, -8, D:5) a +0 spear a gnoll skeleton (13, -9, D:5) a +0 short sword a boomerang a +0 club (25, 8, D:5) a +0 whip (25, 9, D:5) a +0 spear a +0 leather armour a +0 whip (29, -36, D:5) an adder corpse (skeletalised by now) (29, 23, D:5) a +0 whip (36, 12, D:5) a +0 sling (45, -19, D:5) a +0 rapier Level 6 of the Dungeon (0, 0, D:6) a hound skeleton (3, 3, D:6) a hound corpse (4, 2, D:6) a +0 spear (5, 2, D:6) a +0 spear the Ecumenical Temple