arloccat Level 1 of the Dungeon (2, 2, D:1) a +0 club a kobold skeleton (3, -17, D:1) a +0 dagger (8, -18, D:1) 6 stones (15, 22, D:1) a +0 club a +0 club (16, 21, D:1) a rat corpse (skeletalised by now) a bat corpse (skeletalised by now) (16, 23, D:1) a bat corpse (skeletalised by now) (16, 24, D:1) a bat corpse (skeletalised by now) (17, 21, D:1) a +0 club (18, 19, D:1) 3 large rocks (20, 19, D:1) a +0 scale mail (21, -6, D:1) a +0 dagger (35, -9, D:1) a hobgoblin corpse (skeletalised by now) (36, -19, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (37, -20, D:1) a ball python corpse (skeletalised by now) a jackal corpse (skeletalised by now) (37, -19, D:1) a jackal corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (43, -8, D:1) a frilled lizard corpse (skeletalised by now) (46, -8, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (2, -32, D:2) a +0 battleaxe (5, -32, D:2) a ball python corpse (skeletalised by now) (6, -29, D:2) a +0 ring mail (16, -24, D:2) a +0 leather armour (22, -26, D:2) a +0 spear a gnoll skeleton (22, 0, D:2) a ball python skeleton (23, -26, D:2) a +0 spear (24, -26, D:2) a +0 club (24, -25, D:2) a +0 whip a gnoll skeleton (29, -30, D:2) a +0 sling (31, -5, D:2) a rat corpse (skeletalised by now) (33, 19, D:2) a +0 robe (36, -33, D:2) a +0 hand axe (37, -30, D:2) a rat corpse (skeletalised by now) (43, -21, D:2) a +0 sling (45, -24, D:2) a +0 club a goblin skeleton (48, -24, D:2) a +0 short sword 5 stones a kobold skeleton (50, -26, D:2) a +0 leather armour Level 3 of the Dungeon (0, 3, D:3) a +0 scale mail (0, 6, D:3) a +0 rapier (4, 8, D:3) a +0 club 3 poisoned darts (5, 8, D:3) a rat skeleton (6, 14, D:3) a +0 robe (8, -23, D:3) 5 stones (12, 3, D:3) a +0 broad axe (33, 0, D:3) a +0 chain mail (37, -15, D:3) a +0 rapier (38, 2, D:3) a +0 dagger a goblin skeleton (41, -12, D:3) a +0 dagger (47, -10, D:3) a rat corpse (skeletalised by now) (48, -22, D:3) the +1 robe of Okawaru's Envy {+Inv MP+6 Int-3 SInv} +Inv: It lets you turn invisible. MP+6: It affects your magic capacity (+6). Int-3: It affects your intelligence (-3). SInv: It lets you see invisible. (48, -3, D:3) a +0 long sword (57, 10, D:3) a +0 hand axe a +0 scale mail the human corpse of Terence (skeletalised by now) (61, 7, D:3) a +0 whip (61, 11, D:3) a +0 buckler Level 4 of the Dungeon (0, 0, D:4) the felid corpse of Natasha (5, 3, D:4) a ribbon worm corpse (8, 12, D:4) a +0 robe (13, 3, D:4) a +0 robe (19, 4, D:4) a +0 dagger (36, -10, D:4) a throwing net