Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 18416555451687237678 53 arloccat the Magician (level 3, -2/19 HPs) Began as a Deep Elf Hedge Wizard on May 13, 2026. Slain by a gnoll ... wielding a +0 spear (6 damage) ... on level 2 of the Dungeon. The game lasted 00:03:50 (1337 turns). arloccat the Magician (Deep Elf Hedge Wizard) Turns: 1337, Time: 00:03:50 Health: -2/19 AC: 3 Str: 9 XL: 3 Next: 62% Magic: 1/11 EV: 11 Int: 18 God: Gold: 82 SH: 0 Dex: 14 Spells: 9/12 levels left rFire . . . (100%) e - +0 dagger (speed) rCold . . . (100%) (no offhand) rNeg + . . (50%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . f - +0 pair of boots Will ..... (no amulet) Stlth ++ a - ring of positive energy HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: on blink cooldown A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons e - a +0 dagger of speed (weapon) Missiles d - 3 atropa-tipped darts Armour b - a +0 robe (worn) c - a +0 hat (worn) f - a +0 pair of boots (worn) Jewellery a - a ring of positive energy (worn) g - a ring of see invisible Scrolls c - a scroll of immolation {unknown} d - a scroll of fog {unknown} Potions g - a potion of magic c - a potion of curing f - a potion of berserk rage {unknown} j - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging * Level 3.7 Stealth * Level 5.2 Spellcasting + Level 2.5 Conjurations - Level 1.1 Summonings - Level 1.2 Necromancy + Level 1.7 Translocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 b - Blink Tloc 20% N/A 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 16% N/A 12% 2 Grave Claw Necr 18% 2d8 12% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 26% 3 Passwall Erth 4% N/A 36% 3 Animate Dead Necr 9% N/A 61% 4 Forge Blazeheart Golem Fire/Frge 4% N/A 78% 4 Fortress Blast Frge 5% 6d4 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The gnoll is heavily wounded. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. You feel ready to blink again. The gnoll hits you from afar with a +0 spear. The gnoll hits you with a +0 club. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (almost dead, 100% to hit) The magic dart hits the gnoll. You kill the gnoll! The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. Your magical contamination has completely faded away. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 spear. You die... *,* #.j* #.# ***** *,* #..* ##.#### *,* ##.j* ##.....#### *,* #...####.#.#...... *,* #...j.#.#..#..#... *,* #...............## #,* #####.#.#..#..#.## #.###########(##)#.#.#.### #..ยง..)j.@....###.....## # ############.......#.## # #.#######.# # #.#######.##### #.............. #########...... ####### You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) A dart slug (D:2) 4 endoplasms 2 hobgoblins (D:1) 2 jackals (D:2) 3 quokkas 9 ball pythons 4 bats 3 frilled lizards (D:1) 3 goblins 3 kobolds 3 rats (D:1) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | arloccat the Deep Elf Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 56 | D:1 | Found Cucsen's Antique Armour Shop. 188 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/9 224 | D:1 | Learned a level 2 spell: Blink 1145 | D:2 | Reached skill level 5 in Spellcasting 1178 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/11 1337 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_basic, serial_shops, nicolae_shop_bimaterial_pillars, interstate_on_off D:2: layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.7 Spellcasting | 5 | 5.2 Dodging | | 2.4 Conjurations | | 2.5 Summonings | | 1.1 Necromancy | | 1.2 Translocations | | 1.7 Action || total ---------------------------++------- Cast: Magic Dart || 86 Blink || 2 Read: Identify || 1 Revelation || 1 Amnesia || 1 Armour: Robe || 14 Dodge: Dodged || 13