arloccat Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (1, 19, D:1) a +0 club a goblin skeleton (6, 28, D:1) a jackal skeleton a jackal skeleton (6, 42, D:1) a quokka corpse (skeletalised by now) (6, 46, D:1) a parchment of Call Imp (11, -13, D:1) a hobgoblin corpse (skeletalised by now) (12, -2, D:1) a granite talisman (13, 10, D:1) a bat skeleton (16, -13, D:1) 2 poisoned darts (18, 13, D:1) a +0 robe (20, -15, D:1) 3 flux baubles (21, -3, D:1) a ball python corpse (skeletalised by now) (22, -2, D:1) 5 javelins (23, -13, D:1) a quokka corpse (skeletalised by now) (28, 17, D:1) a +0 pair of boots (29, 28, D:1) a quokka skeleton (31, 37, D:1) a +0 sling (39, 27, D:1) a +0 whip 3 stones (49, 19, D:1) a quokka corpse (skeletalised by now) (51, 7, D:1) a +0 dagger (55, 33, D:1) an inkwell talisman (57, 27, D:1) a +0 club 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, -13, D:2) a jackal corpse (skeletalised by now) (1, -1, D:2) a +0 club (8, -36, D:2) 3 large rocks (11, -25, D:2) a +0 dagger (12, -28, D:2) a ball python skeleton (13, -28, D:2) a +0 dagger (14, -14, D:2) a +1 short sword of draining (14, 4, D:2) a +0 hammer (16, -11, D:2) a +0 helmet (17, -5, D:2) a +0 club a kobold corpse (22, 9, D:2) a +0 dagger a goblin corpse (23, -1, D:2) a +0 mace (25, 8, D:2) a bat corpse (50, -28, D:2) a ball python corpse (skeletalised by now) (50, -26, D:2) a quokka corpse (skeletalised by now)