arloccat Level 1 of the Dungeon (0, 0, D:1) a +2 dagger of flaming (0, 14, D:1) a +0 dagger a goblin corpse (skeletalised by now) (2, -17, D:1) a +0 short sword a kobold skeleton (4, -4, D:1) a +0 dagger (7, 5, D:1) a +0 scale mail (11, -37, D:1) a ball python corpse (skeletalised by now) (14, 12, D:1) a +0 whip (16, -29, D:1) a frilled lizard skeleton (18, -37, D:1) a +0 ring mail (28, 1, D:1) a bat corpse (skeletalised by now) (30, -27, D:1) a bat corpse (skeletalised by now) (32, -24, D:1) a rat corpse (skeletalised by now) (33, -38, D:1) a +0 trident (33, 18, D:1) a +0 club a kobold corpse (skeletalised by now) (37, 12, D:1) a bat corpse (skeletalised by now) (38, -19, D:1) a hobgoblin skeleton (40, 1, D:1) a hobgoblin corpse (skeletalised by now) (45, 15, D:1) a +0 spear (47, 0, D:1) a +0 robe (51, -27, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Aceafu's Antique Weapon Shop a +4 heavy mace (575 gold) the +2 triple crossbow "Vucvueca" {flame, Dex+4} (1289 gold) Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +8 mithril axe "Arga" {speed, Will+} (1671 gold) Will+: It increases your willpower. It cannot be enchanted further. a +0 hand axe (63 gold) a +0 dagger (42 gold) a +0 club (10 gold) a +0 mace (63 gold) [Shop] Viull's Antique Weapon Shoppe a +0 war axe (91 gold) a +0 hand axe (78 gold) a +0 falchion (78 gold) a +2 vampiric hand axe (546 gold) a +0 trident (91 gold) a +5 spectral quarterstaff (1027 gold) a +2 sling of flaming (382 gold) a +0 short sword (78 gold) a +0 short sword (78 gold) [Shop] Muxeod Xutock's Weapon Boutique a +0 whip (30 gold) 5 poisoned darts (36 gold) a +0 flail (42 gold) 5 poisoned darts (36 gold) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} (1408 gold) Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. EV+3: It affects your evasion (+3). It cannot be enchanted further. a +0 scimitar (72 gold) 2 throwing nets (72 gold) a +0 spear (36 gold) a +0 hand axe (36 gold) a +0 dagger (24 gold) [Shop] Saddecza's Jewellery Shop a ring of protection from fire (unknown) (250 gold) a hive talisman (300 gold) a ring of positive energy (unknown) (200 gold) an amulet of magic regeneration (unknown) (300 gold) an amulet of the acrobat (unknown) (300 gold) the ring "Ofiritoe" {*Slow rF+++ rN+ Will+} (620 gold) [ring of positive energy] *Slow: It may slow you when you take damage. rF+++: It renders you almost immune to fire. rN+: It protects you from negative energy. Will+: It increases your willpower. a +4 ring of protection (unknown) (360 gold) [Shop] Jome Uph's Magic Scroll Boutique a scroll of identify (26 gold) a scroll of blinking (unknown) (123 gold) a scroll of identify (26 gold) a scroll of teleportation (39 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of noise (unknown) (13 gold) a scroll of amnesia (52 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of noise (unknown) (13 gold) (0, 0, D:2) a +0 ring mail (8, 5, D:2) a +0 club a goblin skeleton (10, -23, D:2) a +0 leather armour (13, -16, D:2) a +0 whip (15, 10, D:2) a +0 helmet (25, 10, D:2) a ball python skeleton (32, -13, D:2) the +4 hand axe "Wefuurch" {holy, ^Fragile rElec rCorr Str+5} ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str+5: It affects your strength (+5). It cannot be enchanted further. (32, -12, D:2) the +9 hand axe of Crystal {pain, rElec rC+} rElec: It insulates you from electricity. rC+: It protects you from cold. It cannot be enchanted further. (33, -19, D:2) a ring of magical power (33, 12, D:2) an adder skeleton (43, 18, D:2) a +0 buckler (47, -40, D:2) a +0 war axe (49, -24, D:2) a +0 club a +0 robe the human skeleton of Jessica Level 3 of the Dungeon (8, 2, D:3) a rat skeleton (9, -18, D:3) a bat skeleton (9, -6, D:3) a bat skeleton (9, 7, D:3) a quokka corpse (skeletalised by now) (10, -9, D:3) a bat skeleton (13, -28, D:3) a +0 rapier (16, -24, D:3) a +0 short sword a kobold skeleton (16, 4, D:3) a +0 hammer (17, -17, D:3) 6 atropa-tipped darts (19, 5, D:3) a +4 quarterstaff of chaos a +0 cloak (20, -19, D:3) the +0 robe "Qyecra" {rCorr Int-5 Dex+6} rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (21, -10, D:3) a ball python skeleton (27, -9, D:3) a rat skeleton an adder skeleton (29, -9, D:3) a +0 club a goblin skeleton (46, 0, D:3) a +0 mace a +0 club a +0 flail an orc corpse (skeletalised by now) Level 4 of the Dungeon (13, -40, D:4) a +0 ring mail (18, -24, D:4) a ball python skeleton an iguana skeleton (19, -23, D:4) an adder skeleton (19, -21, D:4) a hobgoblin skeleton (20, -30, D:4) a hobgoblin skeleton (21, -6, D:4) a +0 helmet (28, 3, D:4) a +0 club (33, -46, D:4) a +0 sling (35, -22, D:4) a +0 robe (37, -54, D:4) an inkwell talisman (43, -20, D:4) a hobgoblin skeleton (56, -35, D:4) a quokka corpse (skeletalised by now) (63, -44, D:4) a ring of magical power Level 5 of the Dungeon (0, 0, D:5) a +0 spear a gnoll skeleton (0, 1, D:5) a +0 plate armour a +4 spear of flaming a +0 kite shield (0, 2, D:5) a +4 flail a +0 flail (2, 1, D:5) a gnoll skeleton (9, -3, D:5) 5 javelins (28, 22, D:5) a +0 robe (30, 23, D:5) a +0 dagger (37, -3, D:5) a +0 club a +0 hand axe an orc skeleton (38, -5, D:5) a +0 orcbow a centaur skeleton (38, -4, D:5) a howler monkey skeleton (40, -4, D:5) an adder skeleton (41, -3, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 pair of boots (1, 0, D:6) an iguana corpse (skeletalised by now) (7, -3, D:6) an iguana corpse (skeletalised by now) (7, 21, D:6) a +0 sling (9, 2, D:6) a +0 giant spiked club (11, 16, D:6) 12 gold pieces (12, 27, D:6) an adder corpse (skeletalised by now) (23, -21, D:6) a hound corpse (skeletalised by now) (23, 3, D:6) a +0 leather armour (26, -9, D:6) a +0 rapier (28, 16, D:6) a +0 scale mail (29, 20, D:6) 2 boomerangs (39, 3, D:6) 2 stones a +0 whip a kobold skeleton (40, 3, D:6) a +0 dagger a +0 short sword a +0 dagger a +0 short sword 2 stones a kobold skeleton a kobold skeleton (40, 4, D:6) a +1 dagger of freezing (45, 13, D:6) a +0 giant spiked club an ogre corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (3, -10, D:7) a +0 falchion (3, -5, D:7) a +0 short sword of flaming (still there?) a +0 chain mail (still there?) the elf corpse of Duvessa (skeletalised by now) (still there?) (9, -17, D:7) a +0 leather armour (10, -15, D:7) a +0 spear a gnoll corpse (skeletalised by now) (11, -16, D:7) a +2 spear of flaming (12, -18, D:7) a +0 whip an orc corpse (skeletalised by now) (13, -18, D:7) a +0 spear a +0 whip (15, -23, D:7) a scroll of identify (17, -20, D:7) a bullfrog corpse (skeletalised by now) (19, -27, D:7) a +0 scale mail (24, -15, D:7) 7 gold pieces (31, -1, D:7) a boomerang (32, -1, D:7) a boomerang (33, -2, D:7) 2 boomerangs a goblin corpse (33, 0, D:7) 2 boomerangs the Ecumenical Temple a bailey (0, 0, Bailey) a +0 war axe 2 poisoned darts a kobold corpse (0, 1, Bailey) a +0 war axe a +0 ring mail an orc corpse (1, 1, Bailey) a boomerang (1, 4, Bailey) 2 poisoned darts (2, 3, Bailey) 2 boomerangs a hippogriff corpse (2, 4, Bailey) a poisoned dart (3, 1, Bailey) a poisoned dart a +0 war axe 2 curare-tipped darts (4, 0, Bailey) a boomerang a kobold corpse