artockthedino Level 1 of the Dungeon (6, -7, D:1) a +0 robe (8, 1, D:1) a +0 ring mail (9, -30, D:1) a hobgoblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) a quokka corpse (skeletalised by now) (12, -25, D:1) a +3 leather armour (14, -28, D:1) a +0 dagger a +0 dagger a goblin skeleton a quokka skeleton (14, -26, D:1) a ball python skeleton (36, -7, D:1) a +0 short sword (41, -32, D:1) a +0 whip a ball python corpse (skeletalised by now) (48, 5, D:1) a +0 robe (51, -7, D:1) a +0 club (55, -29, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 spear (6, -2, D:2) a +0 short sword a +0 chain mail (8, -16, D:2) a +0 dagger (29, 18, D:2) 3 stones (30, -12, D:2) a +0 pair of gloves (30, -6, D:2) a +0 leather armour (34, -7, D:2) a +0 chain mail (34, 8, D:2) a +0 club a +0 robe (42, 26, D:2) a +0 plate armour (46, -5, D:2) 8 stones Level 3 of the Dungeon (0, 0, D:3) 3 stones (5, -14, D:3) a +0 club (6, -16, D:3) a +0 club (6, 6, D:3) a +0 ring mail (8, 0, D:3) a +4 chain mail (15, -16, D:3) the +1 ring mail of the Cartwright {Will+ Dex+3 Stlth+} Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. (17, -15, D:3) 5 stones (27, 2, D:3) a +0 club (27, 18, D:3) 5 stones (28, 1, D:3) a +0 club a +0 whip a +0 animal skin a +0 helmet a +0 dagger a +0 club a +0 club a +0 dagger of protection (29, 1, D:3) a +0 club a +0 sling a +0 club (29, 29, D:3) a +0 ring mail (30, 18, D:3) a +0 dagger (35, -12, D:3) a +0 whip (35, 32, D:3) a +0 club (36, 17, D:3) a +0 plate armour (39, 3, D:3) 2 flux baubles (40, -18, D:3) a +0 leather armour (47, -12, D:3) a +0 whip (50, -12, D:3) a +0 dagger (50, 20, D:3) a +0 club (51, 6, D:3) a +0 whip Level 4 of the Dungeon [Shop] Udosm's Book Boutique a book of Unlife (336 gold) a Fen Folio (504 gold) a book of Burglary (264 gold) a book of Party Tricks (264 gold) Kuackown's Exposition on the Familiar and the Manifold (312 gold) Spells Type Level a - Summon Ice Beast Ice/Summoning 3 b - Disjunction Translocation 8 a book of Callings (336 gold) a book of Iron (456 gold) a book of Geomancy (240 gold) a book of Beasts (552 gold) a book of Dangerous Friends (504 gold) a book of Conjurations (240 gold) (13, 10, D:4) a +0 club (19, 4, D:4) 4 boomerangs (23, 15, D:4) a +0 halberd (28, -12, D:4) a +0 club (30, -12, D:4) a +0 long sword (30, 16, D:4) a +0 whip (31, -8, D:4) a +0 spear (33, 14, D:4) a +0 whip a +0 chain mail (41, 18, D:4) a +0 short sword (42, 30, D:4) a +0 dagger (46, -1, D:4) a +0 war axe (51, 36, D:4) a +0 hand axe Level 5 of the Dungeon (32, 12, D:5) a +0 club (42, -15, D:5) a staff of cold Level 6 of the Dungeon (6, -34, D:6) a +0 shortbow (6, -30, D:6) a +0 trident a +0 robe (7, -28, D:6) a +3 trident of draining an orb of guile a +0 robe (7, -9, D:6) a +0 leather armour (7, -8, D:6) 7 stones (8, -33, D:6) a +0 short sword (8, -28, D:6) a +0 hand axe a +0 whip a +0 whip a +0 ring mail (9, -48, D:6) a +0 whip (10, -30, D:6) a +0 short sword (10, -19, D:6) a +0 ring mail (13, -55, D:6) a +0 leather armour (13, -45, D:6) a +0 partisan of flaming (17, -48, D:6) a +0 club (19, -45, D:6) 2 stones (20, -9, D:6) a +0 great sword (29, -48, D:6) a +0 rapier (39, -46, D:6) a +0 shortbow (41, -46, D:6) a +0 buckler (49, -9, D:6) a +0 war axe (55, -49, D:6) a +0 leather armour Level 7 of the Dungeon (3, 11, D:7) a +0 scimitar (4, 5, D:7) a +0 spear (5, -21, D:7) 5 stones (5, 4, D:7) a +0 whip a +0 club a +0 whip a +0 robe a +0 whip (7, -26, D:7) a +0 dagger (18, -7, D:7) a +0 leather armour (21, -26, D:7) 6 stones (21, -20, D:7) a +0 giant spiked club (42, -1, D:7) a +0 whip a +0 scale mail a +0 club (43, -26, D:7) a +0 robe (43, -15, D:7) a +0 flail (43, -3, D:7) a +0 dagger (43, -1, D:7) a +0 dire flail a +0 chain mail (44, -15, D:7) a +0 mace (45, -16, D:7) a +0 dagger (45, -15, D:7) a +0 club a +0 ring mail of cold resistance (48, -1, D:7) a +0 robe (51, -17, D:7) a +0 club (54, -22, D:7) a stone (55, -1, D:7) a +0 shortbow (60, -13, D:7) a +0 ring mail (61, -29, D:7) a +0 chain mail Level 8 of the Dungeon (2, -2, D:8) 3 stones (6, 8, D:8) a +0 spear (32, 30, D:8) 5 stones (34, 18, D:8) a scroll of noise (39, 10, D:8) a +0 hand axe a +0 ring mail (44, 9, D:8) a +0 hand axe (51, -11, D:8) a +0 quarterstaff (53, 12, D:8) a +0 club a +0 trident a +0 plate armour (54, 12, D:8) a +0 short sword (55, 12, D:8) a +0 hand axe (55, 13, D:8) a +0 short sword (56, 12, D:8) a +0 short sword 5 stones (57, 36, D:8) a +0 shortbow Level 9 of the Dungeon (7, -39, D:9) a book of Winter (7, -38, D:9) a +0 scale mail (8, -51, D:9) a +0 robe (8, -39, D:9) 32 gold pieces (9, -37, D:9) 14 gold pieces (12, -25, D:9) a +0 whip a +0 orcbow (12, -24, D:9) a +0 club (12, -23, D:9) a +0 short sword (14, -24, D:9) a +0 whip (15, -26, D:9) a +0 trident (19, -39, D:9) a +0 chain mail (22, -26, D:9) 6 stones (24, -29, D:9) a +0 giant spiked club a +0 giant spiked club (26, -34, D:9) a +0 halberd (27, -37, D:9) a +0 short sword (27, -34, D:9) a +0 robe a +0 short sword (27, -29, D:9) a +0 robe (28, -37, D:9) a +0 short sword (29, -37, D:9) 4 stones (29, -18, D:9) a +0 falchion (30, -37, D:9) 2 stones a +0 dagger (30, 3, D:9) a +0 chain mail (31, -36, D:9) a +0 whip (31, -12, D:9) a +0 trident (32, -13, D:9) a +0 dagger a +0 robe (32, -12, D:9) a +0 club a +0 scale mail (34, -16, D:9) a +0 scale mail (48, -9, D:9) 3 stones Level 10 of the Dungeon (3, -6, D:10) the inkwell talisman "Nesatob" {-Tele rN+++ Int-5 Stlth+} [inkwell talisman] -Tele: It prevents most forms of teleportation. rN+++: It renders you almost immune to negative energy. Int-5: It affects your intelligence (-5). Stlth+: It makes you more stealthy. (5, -7, D:10) a +0 giant spiked club a +0 dire flail (12, -18, D:10) a +0 halberd (13, -18, D:10) a +0 flail a +0 club a +0 spear a +0 ring mail a +0 buckler (14, -21, D:10) a +0 dagger a +0 robe (14, -19, D:10) a +0 dagger a +0 robe (14, -18, D:10) a +0 flail a +0 leather armour (15, -26, D:10) a +2 dagger of holy wrath a +0 robe a +0 club a +0 leather armour (18, 17, D:10) a +0 club a +0 leather armour (18, 18, D:10) a +0 club (18, 19, D:10) a +0 flail (18, 20, D:10) a +0 dagger a +0 robe (19, 17, D:10) a +0 dagger a +0 robe (21, 14, D:10) a +0 whip an orc skeleton (21, 19, D:10) a +0 mace a +0 leather armour a +0 giant spiked club a +0 giant club (25, -14, D:10) a +0 dagger a +0 robe (29, 7, D:10) a +0 dagger (32, 7, D:10) a +0 club (32, 11, D:10) a +0 dagger a +0 robe (33, 13, D:10) a +0 dagger a +0 robe (35, 6, D:10) a +0 dagger a +0 robe (35, 8, D:10) a +0 club (47, -9, D:10) a maw talisman (54, 17, D:10) 8 stones (56, -12, D:10) 6 stones Level 1 of the Lair of Beasts (19, 7, Lair:1) 4 stones (26, -4, Lair:1) a +0 glaive (34, -18, Lair:1) the scarab talisman of Shielding {rElec Will++ Slay-2} [scarab talisman] rElec: It insulates you from electricity. Will++: It greatly increases your willpower. Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). (41, -6, Lair:1) 2 potions of heal wounds (42, -7, Lair:1) a scroll of identify (43, -6, Lair:1) a +2 vampiric morningstar (unseen) (54, 0, Lair:1) a +0 whip (57, 6, Lair:1) a +0 robe (63, -6, Lair:1) a +0 falchion