arym Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (3, 16, D:1) a bat corpse (skeletalised by now) (4, 18, D:1) a potion of curing (7, 28, D:1) a hobgoblin skeleton (26, 4, D:1) a rat skeleton (26, 12, D:1) a frilled lizard skeleton (28, 20, D:1) a rat skeleton (29, 29, D:1) a ball python corpse (skeletalised by now) (30, 32, D:1) a rat corpse (skeletalised by now) (35, 21, D:1) a hobgoblin skeleton (39, 45, D:1) a bat corpse (skeletalised by now) (45, -4, D:1) a bat skeleton Level 2 of the Dungeon (14, 10, D:2) a +0 club (14, 13, D:2) a gnoll skeleton (15, 14, D:2) a +0 whip (19, 20, D:2) a gnoll corpse (skeletalised by now) (20, 0, D:2) 2 stones a +0 dagger (22, 21, D:2) a +0 club (23, 6, D:2) a +0 dagger of protection (unseen) (23, 24, D:2) a +0 scale mail (26, 18, D:2) a +0 club a goblin skeleton (27, 30, D:2) 6 stones (35, 13, D:2) a +0 dagger a stone (46, 13, D:2) a +0 ring mail Level 3 of the Dungeon (4, 5, D:3) a +0 club a +0 sling (7, 5, D:3) a frilled lizard corpse (8, 4, D:3) a hobgoblin skeleton (12, -1, D:3) a frilled lizard skeleton (14, -8, D:3) 6 stones (16, 31, D:3) a +0 leather armour (19, 28, D:3) a potion of enlightenment (24, 26, D:3) 18 gold pieces