Dungeon Crawl Stone Soup version 0.33.0-9-g42668ee437 (webtiles) character file. Game seed: 5678575803902995573 754 arym the Conjurer (level 7, -16/5 HPs) Began as a Human Conjurer on May 8, 2025. Demolished by a yak (17 damage) ... on level 5 of the Dungeon on May 9, 2025. The game lasted 00:38:37 (4753 turns). arym the Conjurer (Human Conjurer) Turns: 4753, Time: 00:38:38 Health: -16/5 AC: 2 Str: 8 XL: 7 Next: 79% Magic: 6/23 EV: 12 Int: 20 God: Gold: 195 SH: 5 Dex: 11 Spells: 11/16 levels left rFire . . . x - melded +2 dagger (freeze) rCold . . . (offhand unavailable) rNeg . . . a - melded +0 robe rPois . (no helmet) rElec . F - +0 cloak rCorr . (gloves unavailable) SInv . H - +0 pair of boots Will ..... m - amulet of reflection Stlth + c - ring of magical power HPRegen 0.20/turn (no ring) MPRegen 0.18/turn %: reflection @: flux-form, slowed, glowing, very slow A: contaminating, glow, reduced hp, weak attacks, explore regen a: End Transformation You were on level 5 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 195 gold pieces. Inventory: Hand Weapons d - a +0 sling f - a +0 short sword i - a +0 club k - a +0 mace n - a +0 dagger of protection s - a +1 dagger of flaming t - a +0 spear x - a +2 dagger of freezing (melded) y - a +0 falchion A - a +0 war axe B - a +0 flail C - a +0 sling N - a +0 giant spiked club Missiles g - 25 stones u - 5 boomerangs Armour a - a +0 robe (melded) F - a +0 cloak (worn) H - a +0 pair of boots (worn) J - a +0 robe Jewellery c - a ring of magical power (worn) l - an amulet of guardian spirit m - an amulet of reflection (worn) Wands r - a wand of flame (32) Scrolls e - 2 scrolls of vulnerability j - 2 scrolls of revelation o - a scroll of enchant weapon p - a scroll of poison {unknown} v - a scroll of noise {unknown} w - a scroll of amnesia E - a scroll of identify G - a scroll of fog K - a scroll of torment {unknown} L - a scroll of enchant armour {unknown} M - a scroll of teleportation {unknown} O - a scroll of silence {unknown} Potions b - a potion of magic h - 2 potions of brilliance {unknown} z - a potion of curing {unknown} D - a potion of ambrosia {unknown} Baubles I - a flux bauble Skills: - Level 2.1 Fighting - Level 2.0 Dodging - Level 2.0 Stealth + Level 5.1 Spellcasting + Level 7.2 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Ensorcelled Hibernat Hex/Ice 10% N/A 17% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 14% N/A 13% 3 Fulminant Prism Conj/Alch 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Dazzling Flash Hex/Fire 10% N/A 34% 3 Maxwell's Portable Pile Tloc 5% (3-9)d3 34% 3 Passwall Erth 5% N/A 34% 3 Swiftness Air 5% N/A 34% 3 Alistair's Walking Alem Alch/Frge 5% N/A 97% 5 Curse of Agony Necr 5% N/A 97% 5 Silence Hex/Air 2% N/A 97% 5 Forge Monarch Bomb Fire/Frge 2% 4d5 100% 6 Diamond Sawblades Frge 2% 4d4 100% 7 Magnavolt Erth/Air 2% 4d9 100% 7 Maxwell's Capacitive Co Air 2% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Cheibriados Uskayaw Yredelemnul Annotations: D:5 2 runed translucent doors Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your maximum health is decreased, since you lack skill for your form. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon, offhand, body armour and gloves are melded. You regain HP and MP as you explore. Message History You feel as though you will be slow longer. The searing ray hits the wraith. The wraith is almost destroyed. You finish channelling your searing ray. You block the yak's attack. The wraith barely misses you. The yak gores you. You focus your ray upon the wraith. The searing ray hits the wraith. The wraith is almost destroyed. (Press . to maintain the ray.) You hear the brisk hiss of a very distant avalanche of sand. The wraith hits you but does no damage. The yak gores you! The wraith hits you. The wraith drains your vigour! You feel as though you will be slow longer. You are too injured to fight recklessly! You are too injured to fight recklessly! Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a wraith (almost destroyed, 81% to hit) You focus your ray upon the wraith. The searing ray hits the wraith! You destroy the wraith! (Press . to maintain the ray.) The yak barely misses you. The yak gores you but does no damage. Your Spellcasting skill increases to level 5! Your Conjurations skill increases to level 7! Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a yak (moderately wounded, 88% to hit) You focus your ray upon the yak. The searing ray hits the yak but does no damage. The yak is moderately wounded. (Press . to maintain the ray.) The yak gores you! * * * LOW HITPOINT WARNING * * * You crush the flux bauble in your hand and feel its energy flooding your body. Your body destabilises. Your +0 robe and +2 dagger of freezing meld into your body. Your +2 dagger of freezing stops glowing. Unknown command. You stop channelling your searing ray. The yak gores you! Ouch! That really hurt! You die... #[....)#...........## #ß.§.§ß#..........## ###ß.§ß##..........### +.##§§##.............### #..§§§§§...............# #..§§§§§§............... #..§§§§§................ ...§§................... ...............Yp....... ##.....##.....#........# ##..####....##.......## #### #....###.....## #.....# ##..### #....## ### .....# You could see a yak. Vanquished Creatures A wraith (D:5) 2 ogres A hound (D:4) A jelly (D:5) 3 orc priests A sleepcap (D:3) An iguana (D:5) An orc wizard (D:5) 4 gnolls (D:4) 10 adders A shadow imp (D:5) 4 dart slugs A ribbon worm (D:4) 5 orcs 5 endoplasms 10 hobgoblins 3 jackals (D:1) 3 quokkas 6 ball pythons 8 bats 8 frilled lizards 7 giant cockroaches 6 goblins 4 kobolds 4 rats 100 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | arym the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 413 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 418 | D:1 | Learned a level 2 spell: Searing Ray 1048 | D:2 | Reached XP level 3. HP: 24/24 MP: 6/6 1117 | D:2 | Reached skill level 5 in Conjurations 1247 | D:2 | Reached skill level 1 in Fighting 1492 | D:2 | Reached XP level 4. HP: 33/33 MP: 7/7 2492 | D:3 | Reached XP level 5. HP: 35/38 MP: 8/8 3545 | D:4 | Found a basalt altar of Yredelemnul. 3624 | D:4 | Noticed an ogre 3631 | D:4 | Killed an ogre 3632 | D:4 | Reached XP level 6. HP: 44/44 MP: 11/11 3685 | D:4 | Learned a level 2 spell: Ensorcelled Hibernation 3809 | D:4 | Reached skill level 6 in Conjurations 4066 | D:4 | Found a hide-covered altar of Uskayaw. 4066 | D:4 | Noticed a +0 dagger 4067 | D:4 | Noticed a +0 dagger 4275 | D:4 | Found a snail-covered altar of Cheibriados. 4450 | D:5 | Entered Level 5 of the Dungeon 4464 | D:5 | Reached XP level 7. HP: 50/50 MP: 13/13 4522 | D:5 | Noticed a wraith 4685 | D:5 | Noticed a yak 4751 | D:5 | Killed a wraith 4752 | D:5 | Reached skill level 5 in Spellcasting 4752 | D:5 | Reached skill level 7 in Conjurations 4753 | D:5 | Demolished by a yak Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_basic, minivault_4, minmay_worlds_worst_comb D:2: layout_loops_cross D:3: minmay_spotlight, layout_basic, serial_bayou, serial_bayou_lagoon_a, serial_bayou_pond_d, serial_bayou_shore_b, serial_bayou_pond_c, nicolae_elevator_lobby_asterisk D:4: layout_loops_cross, slow_altar_2, yredelemnul_altar_generic, dancing_weapons_uskayaw, hex_tiny, serial_park_tiny_2 D:5: layout_cave_pods, lightli_temple_of_fire, enter_ossuary_1, minmay_hollow_rounded_squares Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 6 7 | 7.2 Fighting | 1 2 | 2.1 Spellcasting | 3 4 5 | 5.1 Dodging | | 2.0 Stealth | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 43 | | || 43 Mace | 2 | | || 2 Club | 1 | | || 1 Dagger | | 90 | || 90 Cast: Magic Dart | 93 | 85 | || 178 Searing Ray | | 16 | 14 || 30 Ensorcelled Hiber | | 2 | || 2 Use: Scroll | 2 | 4 | 2 || 8 Armour: Robe | 13 | 30 | 14 || 57 Skin | | | 1 || 1 Dodge: Dodged | 33 | 25 | 17 || 75 Block: Other | 7 | 11 | 10 || 28