Dungeon Crawl Stone Soup version 0.33.0-9-g42668ee437 (webtiles) character file. Game seed: 866359578409311067 25 arym the Conjurer (level 3, 0/24 HPs) Began as a Human Conjurer on May 9, 2025. Slain by an endoplasm (3 damage) ... on level 2 of the Dungeon. The game lasted 00:04:43 (1147 turns). arym the Conjurer (Human Conjurer) Turns: 1147, Time: 00:04:44 Health: 0/24 AC: 2 Str: 7 XL: 3 Next: 4% Magic: 0/7 EV: 11 Int: 20 God: Gold: 50 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . f - +2 dagger (holy) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons c - a +0 club f - a +2 dagger of holy wrath (weapon) Missiles e - 3 stones Armour a - a +0 robe (worn) l - a +0 buckler Scrolls g - 2 scrolls of identify h - a scroll of poison {unknown} i - a scroll of fear m - a scroll of silence {unknown} Potions d - a potion of heal wounds {unknown} j - a potion of brilliance {unknown} k - a potion of haste {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 3.2 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 6% N/A 14% 1 Kinetic Grapnel Frge 12% 1d4 14% 1 Poisonous Vapours Alch/Air 12% 1d1 14% 1 Summon Small Mammal Summ 12% N/A 14% 1 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 short sword and wearing a +0 chain mail (heavily wounded, 84% to hit) You focus your ray upon Terence. The searing ray hits Terence but does no damage. Terence is heavily wounded. (Press . to maintain the ray.) The endoplasm barely misses you. Terence barely misses you. Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 short sword and wearing a +0 chain mail (heavily wounded, 84% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is severely wounded. (Press . to maintain the ray.) Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 short sword and wearing a +0 chain mail (severely wounded, 84% to hit) You focus your ray upon Terence. The searing ray hits Terence but does no damage. Terence is severely wounded. (Press . to maintain the ray.) Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The endoplasm hits you but does no damage. You don't have enough magic to cast this spell. You barely miss Terence. Terence is severely wounded. You stop channelling your searing ray. The endoplasm barely misses you. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * As you read the scroll labelled LUXOLAYXAR, it crumbles to dust. It is a scroll of identify. i - a scroll of fear Terence barely misses you. The endoplasm hits you. You die... .....####.#####....## ..... #.# #...# ....# #.# ... # .... #.# ... .... #.## ###. ..) #..# ##... .... ##.# #..# >...###.#####.#####.# .............@....... .....#......#J@...... .... #.###........... ... ... ............. .....########.......# ..... #.......# #.. #........ .#. #?....... You could see Terence and an endoplasm. Vanquished Creatures 3 endoplasms (D:1) 5 hobgoblins (D:1) A quokka (D:2) 3 ball pythons (D:1) 3 bats (D:1) 2 frilled lizards (D:1) 2 giant cockroaches (D:1) 3 goblins A kobold (D:1) 4 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | arym the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 229 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 1041 | D:2 | Reached XP level 3. HP: 17/24 MP: 0/7 1131 | D:2 | Noticed Terence 1136 | D:2 | Learned a level 2 spell: Searing Ray 1147 | D:2 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_basic, minmay_indecisive_spiral D:2: layout_rooms, uniq_jessica, uniq_crazy_yiuf_cottage, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.2 Dodging | | 2.0 Stealth | | 2.0 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 7 Dagger || 3 Cast: Magic Dart || 47 Searing Ray || 6 Use: Scroll || 1 Potion || 1 Armour: Robe || 20 Dodge: Dodged || 21