Dungeon Crawl Stone Soup version 0.33.0-9-g42668ee437 (webtiles) character file. Game seed: 9409580238310007226 86 arym the Conjurer (level 4, 0/30 HPs) Began as a Human Conjurer on May 9, 2025. Slain by a gnoll ... wielding a +0 spear (5 damage) ... on level 3 of the Dungeon. The game lasted 00:08:14 (2137 turns). arym the Conjurer (Human Conjurer) Turns: 2137, Time: 00:08:15 Health: 0/30 AC: 2 Str: 8 XL: 4 Next: 49% Magic: 7/7 EV: 11 Int: 20 God: Gold: 141 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . m - +4 mace rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: quill-form A: quills, explore regen a: Begin Untransformation You were on level 3 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 141 gold pieces. Inventory: Hand Weapons c - a +0 rapier m - a +4 mace (weapon) p - a +2 whip of holy wrath Missiles f - 2 curare-tipped darts g - a throwing net Armour a - a +0 robe (worn) d - a +0 leather armour Jewellery k - a ring of poison resistance Scrolls e - a scroll of blinking {unknown} i - a scroll of fear {unknown} j - a scroll of revelation {unknown} n - a scroll of identify {unknown} Potions h - a potion of curing {unknown} o - a potion of attraction {unknown} Talismans l - a quill talisman (active) Skills: - Level 2.0 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 5.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Nemelex Xobeh Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You regain HP and MP as you explore. Message History p - a +2 whip of holy wrath A gnoll comes into view. It is wielding a +0 club. Found a scale mail. The gnoll shouts! You hear a shout! x2 A gnoll comes into view. It is wielding a +0 whip. The magic dart hits the gnoll but does no damage. The magic dart hits the gnoll. The gnoll is heavily wounded. A gnoll comes into view. It is wielding a +0 spear. The gnoll hits you with a +0 club! The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear! You are too injured to fight recklessly! Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! The gnoll is heavily wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll barely misses you. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (heavily wounded, 82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is almost dead. (Press . to maintain the ray.) The gnoll closely misses you. The gnoll is struck by your quills. The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Magic courses through your body. You stop channelling your searing ray. The gnoll hits you from afar with a +0 spear. You die... #.# #....# #.# #.# #.##.####.# #.###..[).....# #......#.###..# #..P..##.# #..# #....###.# #...# #.._.###.# #.#.# #........# #.#.# #..P.##j@# #.#.# ##...##j.# #.#.# ######.j# #..# ..... #...### #...# ..... ..... You could see 3 gnolls. Vanquished Creatures 4 adders 3 dart slugs 5 endoplasms 4 hobgoblins 2 jackals (D:2) An orc (D:2) 2 quokkas 6 ball pythons 6 bats 5 frilled lizards 3 giant cockroaches 2 goblins (D:2) 3 kobolds 6 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | arym the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 171 | D:1 | Reached XP level 2. HP: 18/19 MP: 0/5 854 | D:1 | Found a faded altar of an unknown god. 968 | D:2 | Learned a level 2 spell: Searing Ray 1056 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/6 1109 | D:2 | Reached skill level 5 in Conjurations 1555 | D:2 | Reached XP level 4. HP: 30/30 MP: 5/7 2100 | D:3 | Found a sparkling altar of Nemelex Xobeh. 2137 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_henge, layout_basic, ebering_ecumenical_altar_mist D:2: layout_basic, nicolae_kite_square_tiling_tiny, hangedman_abyss_or_decor_lesser_grid, wander_ebering_terrifying_dragon_lair D:3: layout_loops_ring, mainiacjoe_overflow_tiny_flanked, kennysheep_potato Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.8 Dodging | | 2.0 Stealth | | 2.0 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Rapier | 13 | 1 || 14 Cast: Magic Dart | 76 | 26 || 102 Searing Ray | | 2 || 2 Use: Potion | | 1 || 1 Armour: Robe | 21 | 10 || 31 Dodge: Dodged | 22 | 7 || 29 Form: Quill | | 1 || 1