arym Level 1 of the Dungeon (7, 6, D:1) a quokka skeleton (9, 22, D:1) a +0 club (19, 6, D:1) a +0 sling (22, 9, D:1) a frilled lizard skeleton (35, 12, D:1) a hobgoblin corpse (skeletalised by now) (42, 32, D:1) a +0 club (44, 20, D:1) a +0 ring mail (47, 29, D:1) a bat skeleton Level 2 of the Dungeon [Shop] Peujeomy's Distillery a potion of ambrosia (unknown) (80 gold) a potion of resistance (unknown) (100 gold) 2 potions of moonshine (unknown) (20 gold) 2 potions of curing (unknown) (60 gold) a potion of attraction (unknown) (30 gold) 2 potions of cancellation (unknown) (160 gold) a potion of haste (unknown) (100 gold) a potion of might (unknown) (40 gold) a potion of ambrosia (unknown) (80 gold) (0, 0, D:2) the +9 whip "Bung" {freeze, rElec rPois rN+ Dex+6} rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. Dex+6: It affects your dexterity (+6). (10, -16, D:2) a +0 short sword (19, -28, D:2) a +0 leather armour (20, 7, D:2) a potion of resistance (20, 8, D:2) a scroll of blinking (21, 6, D:2) the +10 long sword of Radicalism {chaos, Int+2} Int+2: It affects your intelligence (+2). (unseen) (21, 9, D:2) a +0 hand axe (22, 3, D:2) an adder corpse (29, -26, D:2) a +0 sling a +0 club a goblin skeleton (35, -8, D:2) a hobgoblin skeleton (36, -28, D:2) a +0 dagger (36, 4, D:2) a quokka skeleton (44, -3, D:2) a hobgoblin skeleton (53, -22, D:2) an adder skeleton