Dungeon Crawl Stone Soup version 0.33.0-9-g42668ee437 (webtiles) character file. Game seed: 1087873265180010010 106 arym the Conjurer (level 4, -1/30 HPs) Began as a Human Conjurer on May 9, 2025. Was a Follower of Zin. Slain by a jackal (3 damage) ... on level 3 of the Dungeon. The game lasted 00:14:14 (2405 turns). arym the Conjurer (Human Conjurer) Turns: 2405, Time: 00:14:15 Health: -1/30 AC: 2 Str: 7 XL: 4 Next: 84% Magic: 0/9 EV: 11 Int: 21 God: Zin [*.....] Gold: 107 SH: 0 Dex: 11 Spells: 6/9 levels left rFire . . . e - +2 short sword (flame) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: explore regen a: Renounce Religion, Recite, Donate Gold You were on level 3 of the Dungeon. You worshipped Zin. Zin was aware of your devotion. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 118 gold pieces. You donated 11 gold pieces to Zin. Inventory: Hand Weapons c - a +0 whip d - a +0 whip e - a +2 short sword of flaming (weapon) f - a +0 hand axe of flaming l - a +1 antimagic dagger Missiles j - 27 stones o - 2 poisoned darts Armour a - a +0 robe (worn) n - a +0 ring mail of cold resistance Scrolls g - 3 scrolls of identify {unknown} h - a scroll of teleportation {unknown} k - a scroll of blinking {unknown} m - a scroll of noise {unknown} Potions i - 2 potions of moonshine {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 3.4 Spellcasting + Level 5.1 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 6% N/A 13% 1 Construct Spike Launche Frge 6% 2d3 19% 2 Jinxbite Hex 6% N/A 19% 2 Fugue of the Fallen Necr 3% N/A 36% 3 Ozocubu's Armour Ice 3% N/A 36% 3 Sigil of Binding Hex 3% N/A 36% 3 Fulminant Prism Conj/Alch 7% 3d6 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Alistair's Intoxication Alch 2% N/A 98% 5 Detonation Catalyst Fire/Alch 3% 1d1 98% 5 Diamond Sawblades Frge 1% 4d4 100% 7 Manifold Assault Tloc 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Zin Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History (Press . to maintain the ray.) You stop channelling your searing ray. The hound bites you. The hound attacks as it pursues you! The hound closely misses you. x2 The hound misses you. The hound attacks as it pursues you! The hound barely misses you. The hound attacks as it pursues you! The hound bites you. The hound bites you. You barely miss the hound. The jackal bites you. The hound bites you. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hound (71% to hit) You focus your ray upon the hound. The searing ray hits the hound. The hound is moderately wounded. (Press . to maintain the ray.) The hound bites you. The jackal closely misses you. The hound bites you. The jackal barely misses you. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hound (moderately wounded, 71% to hit) You focus your ray upon the hound. The searing ray hits the hound. The hound is heavily wounded. (Press . to maintain the ray.) The hound barely misses you. The jackal barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hound (heavily wounded, 71% to hit) You focus your ray upon the hound. The searing ray hits the hound! The hound is almost dead. (Press . to maintain the ray.) The hound bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The hound bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ######################## #......Ph............... #......@h............... #....~~~~~≈≈≈~≈~≈~~~~≈≈~ #....~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #....≈≈#####≈~≈~≈~≈~~~≈~ #....≈≈#jjo#............ #....~≈#.j.############# #...†~≈###'# #....≈≈≈.#.# #....≈≈~.#.# You could see a hound, 2 gnolls, an orc and a jackal. Vanquished Creatures An orc priest (D:3) An adder (D:3) A gnoll (D:3) 4 orcs 5 endoplasms A giant cockroach (D:1) 3 hobgoblins 12 jackals 2 quokkas 6 ball pythons 3 bats 5 frilled lizards 6 goblins 6 kobolds 4 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | arym the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 90 | D:1 | Reached XP level 2. HP: 18/19 MP: 3/5 547 | D:1 | Found a faded altar of an unknown god. 1046 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/6 1462 | D:2 | You fall into a shaft and drop 2 floors! 1491 | D:3 | Reached XP level 4. HP: 30/30 MP: 5/8 1494 | D:3 | Learned a level 2 spell: Searing Ray 1921 | D:3 | Found a glowing silver altar of Zin. 1976 | D:3 | Became a worshipper of Zin the Law-Giver 1976 | D:3 | Reached * piety under Zin 2062 | D:3 | Reached skill level 5 in Conjurations 2070 | D:3 | Zin protects you from harm! 2405 | D:3 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial02, layout_rooms, hellmonk_ecumenical_altar_arch_garden, minmay_misc_feat_rows D:2: layout_loops_corners, kennysheep_path_1 D:3: lemuel_castle_with_subvaults [lemuel_castle_interior_carwin_3], layout_loops_ring, mainiacjoe_overflow_paths D:4: layout_basic Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.4 Conjurations | 5 | 5.1 Dodging | | 2.0 Stealth | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Whip | 18 | || 18 Short sword | 23 | 10 || 33 Throw: Dart | | 3 || 3 Cast: Magic Dart | 43 | || 43 Searing Ray | | 27 || 27 Use: Potion | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 33 | 35 || 68 Dodge: Dodged | 33 | 36 || 69