arym Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (1, -13, D:1) a rat skeleton (3, -27, D:1) 6 stones (3, -26, D:1) a +0 robe (9, 7, D:1) a rat corpse (skeletalised by now) (11, 7, D:1) a frilled lizard corpse (skeletalised by now) (12, 8, D:1) a rat corpse (skeletalised by now) (13, -4, D:1) a +0 club (18, 15, D:1) a +0 whip (21, -15, D:1) a +0 club a goblin skeleton (23, -3, D:1) a potion of might (23, -2, D:1) 8 gold pieces (23, -1, D:1) a +0 whip (23, 11, D:1) 3 stones a +0 dagger a kobold skeleton (24, -3, D:1) 6 gold pieces (24, -2, D:1) a potion of heal wounds (24, -1, D:1) a +0 leather armour (25, -3, D:1) 4 gold pieces (25, -2, D:1) 11 gold pieces (25, -1, D:1) 4 stones (27, -3, D:1) a +0 club a goblin skeleton (27, 26, D:1) a rat corpse (skeletalised by now) (27, 29, D:1) a +0 leather armour (28, -7, D:1) a hobgoblin corpse (skeletalised by now) (28, 8, D:1) a frilled lizard skeleton (32, 3, D:1) a +0 ring mail (34, -12, D:1) a +0 club a goblin skeleton (44, -6, D:1) a hobgoblin skeleton (46, -2, D:1) a ball python skeleton (47, -12, D:1) a bat skeleton (48, 12, D:1) a +0 plate armour (50, -23, D:1) a +0 dagger a goblin corpse (skeletalised by now) (55, 17, D:1) a hobgoblin skeleton Level 2 of the Dungeon (2, -2, D:2) 3 stones (5, 11, D:2) a bat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (10, -1, D:2) a +0 scale mail (19, 32, D:2) an adder corpse (skeletalised by now) (36, 4, D:2) 3 scrolls of immolation