arym Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a stone (9, 12, D:1) a +0 club a stone (19, -2, D:1) a bat skeleton (30, -19, D:1) a ball python skeleton (32, 10, D:1) a +0 whip 4 stones a kobold skeleton (33, 4, D:1) a +0 robe (34, 9, D:1) a +0 mace (40, 9, D:1) a +0 dagger 3 stones (47, 10, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (4, 2, D:2) a +0 dagger a goblin corpse (skeletalised by now) (13, -5, D:2) 8 stones (22, -12, D:2) a +0 robe (23, -29, D:2) a staff of conjuration (25, -7, D:2) a +0 robe (26, -28, D:2) a +0 club a +0 robe (27, -15, D:2) 5 stones (29, -13, D:2) 3 flux baubles (30, -25, D:2) a ribbon worm corpse (39, -35, D:2) a potion of ambrosia (41, -2, D:2) a quokka corpse (42, -2, D:2) a +0 dagger