Seeded DCSS version 0.33.0-9-g42668ee437 (webtiles) character file. Game seed: 20250510 (custom seed) 13 arym the Conjurer (level 2, 0/19 HPs) Began as a Human Conjurer on May 10, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:03:04 (463 turns). arym the Conjurer (Human Conjurer) Turns: 463, Time: 00:03:04 Health: 0/19 AC: 2 Str: 7 XL: 2 Next: 37% Magic: 0/5 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . d - +0 club rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . c - scarf {repulsion} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: repel missiles @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 club (weapon) Armour a - a +0 robe (worn) c - a scarf of repulsion (worn) Scrolls e - a scroll of identify {unknown} Potions b - a potion of magic Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.8 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Ignite Poison Fire/Alch 2% N/A 86% 4 Sticky Flame Fire/Alch 2% 2d4 86% 4 Ignition Fire 1% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The jackal barely misses you. You barely miss the jackal. The jackal is moderately wounded. The jackal bites you. The jackal stops to sniff the ground. The jackal bites you. The jackal bites you but does no damage. The jackal misses you. You completely miss the jackal. The jackal is moderately wounded. The jackal bites you. x2; The jackal closely misses you. The jackal barely misses you. You hit the jackal but do no damage. The jackal bites you. x2 The jackal misses you. The jackal stops to sniff the ground. The jackal attacks as it pursues you! The jackal misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is moderately wounded. The jackal closely misses you. The jackal barely misses you. The jackal attacks as it pursues you! The jackal misses you. The jackal attacks as it pursues you! The jackal bites you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal barely misses you. The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal barely misses you. The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal bites you. You die... .######.##.......# #. ...............##..#########. ......#####.##............#.. ..>. ##.....#########†#.# ...#####....### #†..# ♣♣♣♣♣♣....##.....## ##..# .♣♣∩∩∩♣♣♣...........## #... ..∩...∩♣♣.....[......# #..#. ♣♣.....♣♣♣...÷..@hh..# #.##. ♣∩.♣.♣.∩♣♣...........# #. . ♣∩.♣<♣...............###### .. . ♣∩.♣.♣.∩♣♣...................# . ♣......♣♣♣...........######## . .♣∩...∩♣♣...........## # ♣♣♣∩∩∩♣♣♣...##......# ♣♣♣♣♣♣...########.# ..#### #.### #### You could see 2 jackals. Vanquished Creatures An endoplasm (D:1) 3 hobgoblins (D:1) A jackal (D:1) 2 quokkas (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | arym the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 227 | D:1 | Reached XP level 2. HP: 13/19 MP: 0/5 463 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_henge, layout_rooms Action || total ---------------------------++------- Melee: Club || 21 Unarmed || 7 Cast: Magic Dart || 31 Armour: Robe || 40 Dodge: Dodged || 42