Seeded DCSS version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 20250511 (custom seed) 23 arym the Conjurer (level 3, 0/24 HPs) Began as a Human Conjurer on May 11, 2025. Slain by a gnoll ... wielding a +0 spear (3 damage) ... on level 2 of the Dungeon. The game lasted 00:05:19 (899 turns). arym the Conjurer (Human Conjurer) Turns: 899, Time: 00:05:20 Health: 0/24 AC: 3 Str: 7 XL: 3 Next: 0% Magic: 1/7 EV: 11 Int: 20 God: Gold: 83 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . f - +0 long sword (flame) rCold . . . (no offhand) rNeg . . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: about to teleport A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 83 gold pieces. Inventory: Hand Weapons c - a +0 hand axe f - a +0 long sword of flaming (weapon) j - a +0 sling k - a +0 short sword Armour a - a +1 robe (worn) e - a +0 leather armour Scrolls i - a scroll of identify {unknown} Potions b - a potion of magic l - a potion of ambrosia {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 3.2 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 = Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History An orc is nearby! An orc is nearby! You don't have enough magic to cast this spell. You aren't carrying any pieces of jewellery. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 mace (severely wounded, 100% to hit) The magic dart hits the orc. You kill the orc! You stop channelling your searing ray. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 An orc comes into view. It is wielding a +0 hand axe. The orc shouts! The orc moves out of view. You see here a +0 mace. You don't have enough magic to cast this spell. An orc comes into view. It is wielding a +0 dagger. There is a stone staircase leading up here. You climb upwards. The quokka bites you. x2 The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * There is a stone staircase leading down, spattered with blood here. As you read the scroll labelled MODWE PANOWYKH, it crumbles to dust. It is a scroll of enchant armour. Your +0 robe glows green for a moment. The quokka closely misses you. Your magical contamination has completely faded away. As you read the scroll labelled QAHIOCLA QUTEO, it crumbles to dust. It is a scroll of brand weapon. Your +0 long sword is engulfed in flames! f - a +0 long sword of flaming (weapon) The quokka closely misses you. As you read the scroll labelled JABLOE LAILID, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. The quokka bites you. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. You die... . ##ß.ß# ##.# #. #...# .B..## #.# #...#######.#.... #..###......).......w. ##........###..#.#.... #.........#........... #.###..#..#..#.#.####) # #...j##r.....#... #...jj.@...#.# ### ###############.# #..........j....# #.#############.###### #.# #<.......#......# #.# ########.######.# #.# #......#.# jj....j.# #######.#.# ######### #.......#.# You could see 3 gnolls and a quokka. Vanquished Creatures A gnoll (D:1) An orc (D:3) 2 endoplasms A hobgoblin (D:1) 4 jackals (D:1) A ball python (D:1) A goblin (D:1) 2 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | arym the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D:1 | Noticed a draconian 5 | D:1 | Noticed an oni 7 | D:1 | Noticed a barachi 10 | D:1 | Noticed an octopode 12 | D:1 | Noticed a demigod 14 | D:1 | Noticed an elf skeleton 21 | D:1 | Noticed a demigod skeleton 276 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 814 | D:2 | Learned a level 2 spell: Searing Ray 851 | D:2 | Found Zaoschewn's Jewellery Shop. 888 | D:3 | Reached XP level 3. HP: 16/24 MP: 0/7 899 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_whats_in_store_for_you, layout_basic D:2: layout_basic, serial_shops, nicolae_shop_bloodbath_and_beyond, nicolae_shop_tiny_statue_garden, st_stairs_6 D:3: layout_basic, gammafunk_temple_of_torment, item_on_display_a_b Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.2 Dodging | | 2.0 Stealth | | 2.0 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Long sword || 21 Cast: Magic Dart || 22 Searing Ray || 1 Use: Scroll || 3 Stab: Sleeping || 1 Armour: Robe || 29 Dodge: Dodged || 18