Seeded DCSS version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 20250511 (custom seed) 0 arym the Conjurer (level 1, -1/13 HPs) Began as a Human Conjurer on May 11, 2025. Slain by a gnoll ... wielding a +0 whip (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:22 (51 turns). arym the Conjurer (Human Conjurer) Turns: 51, Time: 00:00:22 Health: -1/13 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 0/3 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 2.0 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Welcome, arym the Human Conjurer. Game seed: 20250511 (custom seed); Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. The draconian roars! The oni shouts! The octopode shouts! The goblin shouts! Found an escape hatch in the floor. There is an escape hatch in the floor here. You open the door. There is an escape hatch in the floor here. You open the door. There is an open door here. A gnoll comes into view. It is wielding a +0 whip. The gnoll shouts! The magic dart hits the gnoll. The gnoll is heavily wounded. The magic dart hits the gnoll. The gnoll is heavily wounded. The magic dart hits the gnoll. The gnoll is severely wounded. You are out of magic! There is an open door here. The gnoll hits you with a +0 whip. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip. You completely miss the gnoll. The gnoll is severely wounded. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll hits you with a +0 whip. You hit the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 whip. You die... .#.. .#. ###..# #....##### +......... #......... #......... #j###..### ### ######@# .# #~##### #~#^##'## ###p#Z#########...### ..#####^#~#.....>.#^# ......#####.###...### #####.......#^##'## #x#g############.# #####Z#^#^#Z# #.# ######### #.. You could see a gnoll and a demigod skeleton. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | arym the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D:1 | Noticed a draconian 3 | D:1 | Noticed an oni 5 | D:1 | Noticed a barachi 8 | D:1 | Noticed an octopode 10 | D:1 | Noticed a demigod 12 | D:1 | Noticed an elf skeleton 19 | D:1 | Noticed a demigod skeleton 51 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_whats_in_store_for_you, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Magic Dart || 3 Armour: Robe || 4 Dodge: Dodged || 1