arym Level 1 of the Dungeon (30, 6, D:1) 10 gold pieces a +0 hand axe Level 2 of the Dungeon [Shop] Fayte's Weapon Emporium a +0 spear (33 gold) a +0 flail (38 gold) a +0 hand axe (33 gold) a +0 mace (33 gold) the +4 quarterstaff of the Bursting Hornet {speed, Str+2 Int-2 Dex+2 Stlth+} (539 gold) Str+2: It affects your strength (+2). Int-2: It affects your intelligence (-2). Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. the +5 whip of Irritation {heavy, Will+} (463 gold) Will+: It increases your willpower. a +0 short sword (33 gold) the +1 battleaxe of Peace {elec, rCorr Int+6} (607 gold) rCorr: It protects you from acid and corrosion. Int+6: It affects your intelligence (+6). a +0 mace (33 gold) a +0 sling (16 gold) [Shop] Zaoschewn's Jewellery Shop a +5 ring of evasion (unknown) (432 gold) a ring of positive energy (unknown) (240 gold) a +6 ring of intelligence (unknown) (432 gold) a ring of wizardry (unknown) (360 gold) a +6 ring of strength (unknown) (432 gold) a ring of wizardry (unknown) (360 gold) an amulet of regeneration (unknown) (360 gold) a ring of poison resistance (unknown) (240 gold) (0, 0, D:2) a +0 ring mail (6, -8, D:2) a +0 ring mail (7, -3, D:2) a bat corpse (skeletalised by now) (9, 30, D:2) a book of Geomancy (11, 9, D:2) an adder corpse (skeletalised by now) (12, -7, D:2) a ball python corpse (skeletalised by now) (16, 13, D:2) a +0 dagger (19, -3, D:2) a +0 trident (19, 13, D:2) a human skeleton (20, 9, D:2) a +0 club (22, 16, D:2) a quokka corpse (skeletalised by now) (30, 4, D:2) a ball python corpse (31, 21, D:2) a giant cockroach corpse (32, 1, D:2) a +0 robe (40, -11, D:2) a +0 ring mail (41, -9, D:2) a scroll of fear