Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (webtiles) character file. Game seed: 12850661357345486791 88 arym the Conjurer (level 4, -3/30 HPs) Began as a Human Conjurer on May 16, 2025. Killed from afar by Sigmund (13 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:06:23 (2168 turns). arym the Conjurer (Human Conjurer) Turns: 2168, Time: 00:06:23 Health: -3/30 AC: 2 Str: 7 XL: 4 Next: 53% Magic: 7/8 EV: 11 Int: 20 God: Gold: 46 SH: 0 Dex: 12 Spells: 6/9 levels left rFire . . . k - +0 war axe rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons f - a +0 club g - a +0 dagger k - a +0 war axe (weapon) Missiles e - 3 poisoned darts Armour a - a +0 robe (worn) Jewellery h - a ring of poison resistance Scrolls c - 2 scrolls of identify {unknown} i - a scroll of teleportation {unknown} j - a scroll of immolation {unknown} l - a scroll of fear {unknown} Potions b - a potion of magic d - 2 potions of curing {unknown} m - a potion of moonshine {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 3.3 Spellcasting + Level 5.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You kill the endoplasm! Sigmund is nearby! Sigmund shouts! Throw: 5 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe, wearing a +0 robe and carrying a wand of warping (47% to hit) You throw a poisoned dart. The poisoned dart hits Sigmund. Sigmund is poisoned. Throw: 4 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe, wearing a +0 robe and carrying a wand of warping (lightly wounded, poisoned, 47% to hit) You throw a poisoned dart. The poisoned dart hits Sigmund. Sigmund is lightly wounded. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe, wearing a +0 robe and carrying a wand of warping (lightly wounded, poisoned, 75% to hit) You focus your ray upon Sigmund. The searing ray misses Sigmund. (Press . to maintain the ray.) The searing ray hits Sigmund. Sigmund is lightly wounded. Sigmund casts a spell at you. You are confused. You stop channelling your searing ray. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You're too confused to cast spells. You're too confused to cast spells. Something hits you. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. Found a scroll labelled RALLAX WUDO. Something hits you but does no damage. You feel less confused. You hear a zap. A rupture appears from out of thin air! Space twists violently! The rupture engulfs you! You blink. * * * LOW HITPOINT WARNING * * * A puff of flame appears from out of thin air! The puff of flame hits you! You die... ##..)....## #....##### ##.....## ####.# ##...## #.# ##'## #.# #(#### ###.# #.(.? ..#.# #####..#######.#.# ......{......#.#.# #.....####.#.#@# ###....###.......# #........{.#.#.### ..#.##.#####.#.# ###. #.# #.#.# .. #.. ....# ### #### ##### There were no monsters in sight! Vanquished Creatures Terence (D:2) 3 adders (D:2) A dart slug (D:1) 6 endoplasms 2 giant cockroaches 5 hobgoblins 2 jackals (D:1) A quokka (D:2) 2 ball pythons (D:2) 2 bats 2 goblins (D:1) 6 kobolds 5 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | arym the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 270 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 1120 | D:1 | Learned a level 2 spell: Searing Ray 1199 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/6 1419 | D:2 | Noticed Terence 1424 | D:2 | Killed Terence 1659 | D:2 | Noticed Sigmund 1660 | D:2 | Reached XP level 4. HP: 30/30 MP: 1/8 1968 | D:2 | Reached skill level 5 in Conjurations 2168 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_memento_mori, layout_basic, serial_bayou_pond_c D:2: layout_loops_corners, uniq_sigmund, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.3 Conjurations | 5 | 5.0 Dodging | | 2.0 Stealth | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 23 | || 23 Dagger | 12 | || 12 Throw: Dart | | 2 || 2 Cast: Magic Dart | 75 | 16 || 91 Searing Ray | | 1 || 1 Armour: Robe | 24 | 5 || 29 Dodge: Dodged | 21 | || 21