arym Level 1 of the Dungeon (0, 0, D:1) the human skeleton of arym (18, -32, D:1) a +0 dagger (19, -31, D:1) a +0 dagger a kobold skeleton (23, -27, D:1) a +0 ring mail (27, -9, D:1) 4 stones (33, -17, D:1) a +0 club a kobold skeleton (35, -13, D:1) a +0 robe (37, -33, D:1) a +0 whip a jackal skeleton (39, -36, D:1) a +0 chain mail (49, -7, D:1) a rat skeleton (50, -7, D:1) a +0 dagger (50, -6, D:1) a rat skeleton (51, -40, D:1) a stone a +0 dagger a kobold skeleton Level 2 of the Dungeon (0, 46, D:2) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (7, -2, D:2) a bat corpse (skeletalised by now) (10, 39, D:2) a +0 hand axe (11, 31, D:2) a hobgoblin corpse (skeletalised by now) (19, 5, D:2) 2 stones a +0 short sword a kobold skeleton (20, 31, D:2) a +0 ring mail a +0 flail (32, -8, D:2) an adder skeleton (40, 34, D:2) a +0 hand axe (45, -10, D:2) an adder skeleton (51, -4, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a boomerang an orc corpse (2, -1, D:3) a +0 dagger a +0 robe (5, -6, D:3) a +0 ring mail (12, -1, D:3) an adder corpse (13, -13, D:3) a +0 short sword (15, 2, D:3) a +0 short sword 3 stones