arym Level 1 of the Dungeon (0, 0, D:1) a +0 whip (0, 1, D:1) a +0 club (5, 22, D:1) a frilled lizard corpse (skeletalised by now) (6, 1, D:1) a quokka skeleton (7, -17, D:1) a jackal skeleton a jackal skeleton (7, 1, D:1) a hobgoblin skeleton (8, 0, D:1) a bat skeleton (10, -17, D:1) a jackal skeleton (11, -2, D:1) a frilled lizard skeleton (12, -15, D:1) 5 stones a kobold skeleton (17, -20, D:1) a +0 dagger (45, -11, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (6, -19, D:2) a +0 club a goblin corpse (11, -1, D:2) a +0 dagger a +0 club a +0 ring mail a goblin corpse a hobgoblin corpse a bat corpse (12, 10, D:2) 2 stones (13, -2, D:2) a +0 spear (15, 8, D:2) a dart slug corpse (16, 14, D:2) a frilled lizard corpse (21, -20, D:2) a +0 short sword (21, -18, D:2) a bat corpse (skeletalised by now) (34, -2, D:2) a +0 short sword 3 stones (38, 11, D:2) a +0 club a goblin corpse (skeletalised by now) (44, 2, D:2) 5 stones