arym Level 1 of the Dungeon (0, 0, D:1) 7 stones (19, -14, D:1) a +0 club (19, 24, D:1) a +0 club 3 stones a kobold corpse (skeletalised by now) (20, -18, D:1) 4 stones (21, -18, D:1) a +0 club (32, -6, D:1) a quokka skeleton (35, -13, D:1) 5 stones (37, 39, D:1) a frilled lizard corpse (skeletalised by now) (38, -12, D:1) 5 stones (43, -13, D:1) a +0 dagger (50, -10, D:1) a bat skeleton a rat skeleton (61, 13, D:1) a frilled lizard skeleton (64, 26, D:1) a +0 short sword a stone (67, 36, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (16, 37, D:2) a +0 dagger (17, 0, D:2) a hobgoblin skeleton (19, 35, D:2) a +0 dagger a goblin corpse (skeletalised by now) (20, 18, D:2) a +0 club (22, 32, D:2) an adder corpse (skeletalised by now) (23, 23, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (1, -1, D:3) a +0 club a +0 leather armour an orc corpse (2, 0, D:3) a jackal corpse (13, -3, D:3) 6 gold pieces (13, 2, D:3) a +0 robe (14, 1, D:3) a wand of flame (7) (33, 23, D:3) an adder corpse