Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. asbukkk the Charlatan (Gnoll Wanderer) Turns: 27, Time: 00:00:51 Health: 17/17 AC: 2 Str: 9 XL: 1 Next: 0% Magic: 4/4 EV: 10 Int: 12 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . a - +2 mace rCold . . . (no shield) rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. Inventory: Hand Weapons a - a +2 mace (weapon) Armour b - a +0 buckler d - a +0 robe (worn) Potions c - a potion of curing e - a green potion Skills: + Level 2.3 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 4.4 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 0.0 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 0.0 Stealth + Level 4.4 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Fire Magic + Level 1.9 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Alchemy + Level 0.0 Invocations + Level 4.4 Evocations + Level 2.3 Shapeshifting You have 4 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 24% 1d4 12% 1 Your spell library contains the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 12% 1d2 34% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Welcome, asbukkk the Gnoll Wanderer. The heart of this dungeon contains the legendary artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +2 mace, a +0 buckler, a potion of curing, a +0 robe; and the following spell memorised: Freeze; and the following spells available to memorise: Frozen Ramparts. You start removing your armour. You continue removing your +0 buckler. x4 You finish removing your +0 buckler. Found a green potion. e - a green potion #+# #.# #.#@# ∆ #.#.# # #.#.#.# ..#.#.# #### #.#...# ... .#.#.### ∆ #.###.#.#.# #.....#...# ###.<.###.### There are no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | asbukkk the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | asbukkk set off with the following items: a +2 mace, a +0 | buckler, a potion of curing, a +0 robe; and the following | spell memorised: Freeze; and the following spells available | to memorise: Frozen Ramparts. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 Illustrated notes