asdgnmer Level 1 of the Dungeon [Shop] Zarhed's Book Shoppe a parchment of Alistair's Walking Alembic (178 gold) a parchment of Kinetic Grapnel (59 gold) a parchment of Dimensional Bullseye (148 gold) a parchment of Vhi's Electric Charge (148 gold) a parchment of Confusing Touch (118 gold) a parchment of Sandblast (59 gold) a parchment of Summon Small Mammal (59 gold) a manual of Stealth (880 gold) [Shop] Koug's Book Boutique a parchment of Searing Ray (113 gold) a parchment of Passage of Golubria (189 gold) a parchment of Fireball (226 gold) a parchment of Maxwell's Capacitive Coupling (340 gold) a parchment of Launch Clockwork Bee (151 gold) a parchment of Alistair's Walking Alembic (226 gold) a parchment of Teleport Other (151 gold) [Shop] Siawihan's Armour Emporium a +0 pair of gloves (45 gold) the +3 ring mail of Privacy {rC+ rCorr} (386 gold) rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. a +0 chain mail (60 gold) a +0 leather armour (20 gold) a +0 helmet (45 gold) a +1 leather armour of poison resistance (110 gold) the +5 leather armour of Jumoguch {rPois Str+3 Dex-3} (382 gold) rPois: It protects you from poison. Str+3: It affects your strength (+3). Dex-3: It affects your dexterity (-3). a +0 buckler (45 gold) the +0 pair of boots of Spite {Will+} (171 gold) Will+: It increases your willpower. a +0 pair of boots of flying (115 gold) [Shop] Echurup's General Store a scroll of fear (52 gold) a +0 mace (39 gold) a +0 falchion (39 gold) a potion of curing (39 gold) a scroll of identify (26 gold) the lupine talisman "Zofulam" {Harm rN+} (507 gold) [lupine talisman] Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. a parchment of Stone Arrow (140 gold) a parchment of Fortress Blast (245 gold) a potion of attraction (39 gold) a parchment of Lesser Beckoning (105 gold) (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (2, -25, D:1) a +0 pair of boots (2, 21, D:1) a +0 dagger a kobold corpse (skeletalised by now) (3, -17, D:1) a +0 dagger a goblin skeleton (13, -28, D:1) a +0 club a goblin corpse (skeletalised by now) (21, -22, D:1) a +1 dagger of venom (29, 3, D:1) a ball python corpse (skeletalised by now) (29, 4, D:1) a ball python corpse (skeletalised by now) (40, -9, D:1) a +0 whip (45, -16, D:1) a +0 dagger a kobold skeleton (48, -18, D:1) a rat corpse (skeletalised by now) (49, 18, D:1) a frilled lizard corpse (skeletalised by now) (50, 1, D:1) a jackal skeleton a jackal skeleton Level 2 of the Dungeon (10, -17, D:2) a ball python corpse (skeletalised by now) (10, 20, D:2) a +0 sling (11, 6, D:2) a frilled lizard skeleton (13, 9, D:2) a ball python skeleton (14, 7, D:2) a +0 dagger (20, 23, D:2) a frilled lizard skeleton (24, 22, D:2) a hobgoblin skeleton (25, -2, D:2) a jackal skeleton (27, 9, D:2) a +0 buckler (32, -2, D:2) a quokka skeleton (37, 9, D:2) a +0 ring mail (38, 15, D:2) the +2 ring mail of Dosack {rElec rC+ Will+} rElec: It insulates you from electricity. rC+: It protects you from cold. Will+: It increases your willpower. (45, 10, D:2) a +0 club a goblin skeleton (47, 23, D:2) a +0 club a +0 sling a goblin skeleton (48, 23, D:2) a +0 dagger a kobold skeleton (49, 4, D:2) a +0 dagger (49, 6, D:2) a +0 dagger (57, 21, D:2) a frilled lizard skeleton Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (0, 3, D:3) a +0 sling (12, 2, D:3) a quokka skeleton (14, -6, D:3) a +0 leather armour (26, -10, D:3) a hobgoblin skeleton (28, -27, D:3) a +0 morningstar a +0 scale mail (28, -22, D:3) the felid corpse of Natasha (skeletalised by now) (35, -17, D:3) a +0 falchion (36, -8, D:3) a frilled lizard skeleton (39, 6, D:3) a +0 leather armour (41, -7, D:3) a +0 scale mail (41, 11, D:3) 2 poisoned darts Level 4 of the Dungeon (0, 0, D:4) a +0 short sword a kobold corpse (skeletalised by now) (6, 8, D:4) a killer bee corpse (8, 9, D:4) a +0 dagger a goblin corpse (20, -8, D:4) a ball python skeleton (42, -9, D:4) a +0 ring mail