Seeded DCSS version 0.34-a0-1136-gbbcba9398f (webtiles) character file. Game seed: 2239900308187274362 (custom seed) 5 asdgnmer the Trooper (level 1, -1/18 HPs) Began as a Formicid Monk on Nov 9, 2025. Succumbed to a goblin's poison ... on level 1 of the Dungeon. The game lasted 00:00:20 (169 turns). asdgnmer the Trooper (Formicid Monk) Turns: 169, Time: 00:00:21 Health: -1/18 AC: 2 Str: 15 XL: 1 Next: 88% Magic: 1/1 EV: 12 Int: 9 God: Gold: 0 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . (100%) a - +0 mace rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will +.... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: lethally poisoned (-1 -> -7) A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms, strong-willed 1 a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe (worn) Potions a - a potion of ambrosia f - a potion of brilliance {unknown} Skills: + Level 3.3 Fighting * Level 3.1 Maces & Flails + Level 0.3 Armour + Level 2.7 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. You are strong-willed. (Will+) Message History You kill the kobold! Things that are here: a +0 short sword; 2 stones; a ball python corpse You start resting. HP restored. Things that are here: a +0 short sword; 2 stones; a ball python corpse A quokka comes into view. The quokka barely misses you. You closely miss the quokka. The quokka closely misses you. The quokka bites you. You hit the quokka. You kill the quokka! No target in view! You start resting. HP restored. You see here a quokka corpse. A goblin is nearby! The goblin hits you with a +2 dagger of venom. You are poisoned. You closely miss the goblin. You feel very sick. The goblin hits you with a +2 dagger of venom. You are lethally poisoned! You barely miss the goblin. You feel very sick. The goblin hits you with a +2 dagger of venom. You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the goblin. * * * LOW HITPOINT WARNING * * * You feel very sick. The goblin closely misses you. The goblin misses you. You sock the goblin! You kill the goblin! * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of mutation. You feel extremely strange. You feel strong-willed. You die... ..#.......##.....# .... .).)......##.....#.....# ###.......##.....#.....# ##.####..#............ ####.# ##†#............ .....# #.#............ ##########.............. .....).......†.......... ##############..@)...... ........###....... ### ........# ....... ..# ........# ....... #.# ........# ....... #'# ........# ##....# #.### ......... ....# ....# ......... ....+ ....##......... There were no monsters in sight! Vanquished Creatures 2 quokkas (D:1) A ball python (D:1) 2 goblins (D:1) A kobold (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | asdgnmer the Formicid Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 169 | D:1 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 169 | D:1 | Succumbed to a goblin's poison Illustrated notes Levels and vault maps discovered: D:1: ms813_arrival_eye, layout_basic Action || total ---------------------------++------- Attack: Normal || 17 Melee: Mace || 17 Drink: Mutation || 1 Armour: Robe || 17 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 172 | 172 | 0 | 33 | 73 | 1 | 172.0 | Dungeon | 172 | 172 | 0 | 33 | 73 | 1 | 172.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 172 daAuts