Seeded DCSS version 0.34-a0-1136-gbbcba9398f (webtiles) character file. Game seed: 9959915567550596061 (custom seed) 0 asdgnmer the Trooper (level 1, 0/18 HPs) Began as a Formicid Monk on Nov 9, 2025. Slain by a hobgoblin (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:14 (68 turns). asdgnmer the Trooper (Formicid Monk) Turns: 68, Time: 00:00:15 Health: 0/18 AC: 2 Str: 15 XL: 1 Next: 0% Magic: 1/1 EV: 2 Int: 9 God: Gold: 16 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . (100%) a - +0 mace rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: constricted A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Missiles c - 2 throwing nets Armour b - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Potions a - a potion of ambrosia d - a potion of magic {unknown} Skills: + Level 3.2 Fighting * Level 3.0 Maces & Flails + Level 0.0 Armour * Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 0% 2d4 52% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History No target in view! No target in view! c - 2 throwing nets A hobgoblin comes into view. A ball python comes into view. The hobgoblin shouts! The hobgoblin misses you. You hit the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin misses you. You hit the hobgoblin but do no damage. The hobgoblin is lightly wounded. The ball python closely misses you. The ball python completely misses you. The hobgoblin hits you. You barely miss the hobgoblin. The hobgoblin is lightly wounded. The ball python bites you but does no damage. The ball python barely misses you. The hobgoblin barely misses you. The ball python bites you. The ball python closely misses you. You closely miss the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin closely misses you. The ball python bites you. The ball python grabs you. The ball python constricts you. You barely miss the ball python. The ball python bites you but does no damage. The ball python constricts you. The hobgoblin barely misses you. The ball python bites you. The ball python constricts you. The hobgoblin hits you. You are too injured to fight recklessly! You closely miss the hobgoblin. The hobgoblin is lightly wounded. The ball python bites you but does no damage. The ball python constricts you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You barely miss the hobgoblin. The hobgoblin is lightly wounded. The ball python barely misses you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. You die... ##### ##...## ##.....## #.......# #.......# #.Sg....# . #.@...# .. ##.....## .# ## ###.......##..# .. ##.$...........# .##...#.....?...#. ....#........#.##### #.. #............... # #.###....##.#.###### #.####.#......#....# You could see a hobgoblin and a ball python. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | asdgnmer the Formicid Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 68 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_c, layout_rooms Action || total ---------------------------++------- Attack: Normal || 7 Melee: Mace || 7 Armour: Robe || 15 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 68 | 68 | 0 | 0 | 45 | 1 | 68.0 | Dungeon | 68 | 68 | 0 | 0 | 45 | 1 | 68.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 68 daAuts