Seeded DCSS version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 2239900308187274362 (custom seed) 6 asdgnmer the Trooper (level 2, 24/24 HPs) Began as a Formicid Monk on Nov 9, 2025. Got out of the dungeon alive. The game lasted 00:01:06 (258 turns). asdgnmer the Trooper (Formicid Monk) Turns: 258, Time: 00:01:07 Health: 24/24 AC: 2 Str: 15 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 9 God: Gold: 0 SH: 0 Dex: 16 Spells: 1/1 levels left rFire . . . a - +0 mace rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no cloak) rElec . (no gloves) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe (worn) Skills: + Level 3.3 Fighting * Level 3.1 Maces & Flails + Level 0.4 Armour + Level 2.7 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You are frozen. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You sock the endoplasm! You kill the endoplasm! You have reached level 2! You start resting. HP restored. d - a scroll labelled NOEMPAKHLEJ This is a scroll of acquirement! Something appears at your feet! d - the +1 cloak "Meuf Ohu" {Rampage Regen+} Okay, then. You start removing your armour. You continue removing your +0 cloak. x5 You finish removing your +0 cloak. You start putting on your armour. You continue putting on the +1 cloak "Meuf Ohu" {Rampage Regen+}. x5 You finish putting on the +1 cloak "Meuf Ohu" {Rampage Regen+}. You feel ready to rampage towards enemies. The cloak "Meuf Ohu" throbs as it attunes itself to your uninjured body. You drop a +0 cloak. You start removing your armour. You continue removing the +1 cloak "Meuf Ohu" {Rampage Regen+}. x5 You finish removing the +1 cloak "Meuf Ohu" {Rampage Regen+}. You no longer feel able to rampage towards enemies. You drop the +1 cloak "Meuf Ohu" {Rampage Regen+}. Okay, then. You see here a ball python corpse. There is an open door here. There is a fountain of clear blue water here. You take a small sip from the fountain. Refreshing. Things that are here: an orb of light; a potion of ambrosia There is a staircase leading out of the dungeon here. Alright, then stay! There are no items here. You have escaped! ######### #...#...# #.@...⌠.# #.[.#...# ##.###.## #.# #.# #.###.## #...#...# #.⌠.#.⌠.# #...#...# ##.###.## There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A ball python (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | asdgnmer the Formicid Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 98 | D:1 | Reached XP level 2. HP: 5/24 MP: 2/2 181 | D:1 | Identified a scroll of acquirement 181 | D:1 | Acquired the +1 cloak "Meuf Ohu" {Rampage Regen+} 258 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_loops_ring, hellmonk_ecumenical_altar_slurped_away, serial_bayou_pond_e Action || total ---------------------------++------- Melee: Mace || 15 Use: Scroll || 1 Stab: Distracted || 1 Armour: Robe || 9 Dodge: Dodged || 10