Seeded DCSS version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 13404676455821742613 (custom seed) 17 asdgnmer the Shooter (level 2, 23/23 HPs) Began as a Formicid Hunter on Nov 9, 2025. Got out of the dungeon alive. The game lasted 00:00:53 (424 turns). asdgnmer the Shooter (Formicid Hunter) Turns: 424, Time: 00:00:54 Health: 23/23 AC: 15 Str: 15 XL: 2 Next: 80% Magic: 2/2 EV: -1 Int: 8 God: Gold: 0 SH: 0 Dex: 17 Spells: 1/1 levels left rFire + . . a - +0 shortbow rCold + . . (no offhand) rNeg . . . e - +0 golden dragon scales rPois + g - +0 cloak rElec . h - +1 pair of gloves rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour e - +0 golden dragon scales (worn) g - a +0 cloak (worn) h - a +1 pair of gloves (worn) j - the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} (You acquired it on level 1 of the Dungeon) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Scrolls c - a scroll of butterflies d - a scroll of identify {unknown} i - a scroll of fear {unknown} Potions b - a potion of curing {unknown} f - a potion of magic {unknown} Skills: + Level 2.6 Fighting + Level 4.2 Ranged Weapons - Level 2.0 Dodging - Level 2.0 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Hex/Fire 0% N/A 100% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 100% 3 Curse of Agony Necr 0% N/A 100% 5 Silence Hex/Air 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Things that are here: a +0 flail; a gnoll corpse You start resting. You start removing your armour. You continue removing your +0 leather armour. x5 You finish removing your +0 leather armour. You start putting on your armour. You continue putting on your +0 golden dragon scales. x4 HP restored. You continue putting on your +0 golden dragon scales. You finish putting on your +0 golden dragon scales. You drop a +0 leather armour. Found a ring mail. Found a short sword. You pick up a book of the Senses and begin reading... You add the spells Dazzling Flash, Mephitic Cloud, Silence and Curse of Agony to your library. You see here a +0 battleaxe. You see here a +0 battleaxe. You see here a ball python corpse. You sense a monster nearby. A hobgoblin comes into view. Found a scroll labelled VAC PUMMORRU. The hobgoblin shouts! You see here a sapphire potion. You shoot an arrow. The arrow hits the hobgoblin. The hobgoblin is moderately wounded. You shoot an arrow. The arrow hits the hobgoblin. You kill the hobgoblin! No target in view! b - a sapphire potion i - a scroll labelled VAC PUMMORRU j - a scroll labelled VINAMA VEFA This is a scroll of acquirement! Something appears at your feet! j - the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} You see here a hobgoblin skeleton. There is a dry fountain here. There is an open door here. There is a staircase leading out of the dungeon here. You have escaped! ####+#### #.....$.# #.ß.ß.ß.# #.......# +.ß.@.ß.+ #.......# #.ß.ß.ß.# #.......# ####'#####.# #.......# ##..##### ####### ######.## #.....# #.......# There were no monsters in sight! Vanquished Creatures A gnoll (D:1) An endoplasm (D:1) 2 hobgoblins (D:1) 2 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | asdgnmer the Formicid Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 116 | D:1 | Reached XP level 2. HP: 19/23 MP: 2/2 344 | D:1 | Identified a scroll of acquirement 344 | D:1 | Acquired the +15 Maxwell's patent armour {-Tele *Silence | rElec Will+ rCorr} 344 | D:1 | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 424 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: doesnt_arrival_eight_statues, layout_basic, serial_corexii_hall, corexii_hall_statues_l, corexii_hall_statues_l, chequers_hall_statues_y, corexii_hall_statues_i, st_stairs_1 Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Stealth | 2 | 2.0 Fighting | | 2.6 Ranged Weapons | | 4.2 Action || total ---------------------------++------- Fire: Shortbow || 36 Use: Scroll || 1 Armour: Leather armour || 9 Dodge: Dodged || 14