Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 989430 (custom seed) 49 asdgnmer the Shield-Bearer (level 4, 37/37 HPs) Began as a Formicid Fighter on Sept 9, 2026. Got out of the dungeon alive. The game lasted 00:02:06 (1178 turns). asdgnmer the Shield-Bearer (Formicid Fighter) Turns: 1178, Time: 00:02:07 Health: 37/37 AC: 4 Str: 22 XL: 4 Next: 1% Magic: 4/4 EV: 10 Int: 8 God: Gold: 45 SH: 0 Dex: 13 Spells: 3/3 levels left rFire . . . (100%) b - +5 giant club (spect) rCold . . . (100%) [offhand occupied] rNeg + . . (50%) e - +0 troll leather armour of Hoem {rElec rN+ Regen+} rPois . (100%) f - +0 cloak {Will+} rElec + (33%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will +.... (no amulet) Stlth + (no ring) HPRegen 1.06/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons a - a +0 war axe b - a +5 spectral giant club (weapon) Armour c - a +0 buckler d - a +0 chain mail e - the +0 troll leather armour of Hoem (worn) {rElec rN+ Regen+} (You acquired it on level 2 of the Dungeon) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. f - a +0 cloak of willpower (worn) Jewellery g - a ring of positive energy Scrolls c - a scroll of vulnerability {unknown} g - a scroll of fog i - a scroll of identify e - 2 scrolls of fear {unknown} h - a scroll of enchant weapon {unknown} Potions m - 2 potions of might c - 2 potions of curing d - 4 potions of resistance {unknown} f - 2 potions of haste {unknown} j - a potion of ambrosia {unknown} n - a potion of lignification {unknown} k - a potion of moonshine {unknown} l - a potion of heal wounds {unknown} o - a potion of attraction {unknown} p - a potion of enlightenment {unknown} Skills: + Level 3.8 Fighting - Level 2.8(3.0) Axes * Level 0.9(2.0) Maces & Flails + Level 3.8 Armour - Level 4.0 Shields You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 0% 2d6 83% 3 Brom's Barrelling Bould Conj/Erth 0% 2d4 99% 4 Passage of Golubria Tloc 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You thump the bat! You kill the bat! Your dancing +5 spectral giant club disappears. The kobold hits you with a +0 club. You have reached level 4! You feel clever. You completely miss the kobold. Your dancing +5 spectral giant club hits the kobold but does no damage. The kobold closely misses you. A kobold is nearby! You closely miss the kobold. Your dancing +5 spectral giant club misses the kobold. The kobold hits you with a +0 club. The kobold hits you but does no damage. A kobold is nearby! You sock the kobold! You kill the kobold! Your dancing +5 spectral giant club disappears. You see here a quokka corpse. p - an amethyst potion No target in view! e - 2 scrolls labelled SACRIOFAPS (gained 1) h - a scroll labelled YRGHAG WEMPAD No target in view! g - a ring of positive energy No target in view! Done exploring. No target in view! Done exploring. No target in view! Done exploring. Unknown command. What level of the Dungeon? (default 2, ? - help) You see here a frilled lizard corpse. There is an open door here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You see here a quokka skeleton. There is a staircase leading out of the dungeon here. You have escaped! #..)..#####.#.# ##...#####>#.#.# #..#####.....#.# #.####.......#.###### # #...#......###......######### #........#####............... #.#....####.........######### #.#'####.#>.........# #...#.......@#......# #..####.######......# # ##.# #..# #......# ####### #.# #.## #......###...... ##.###.##### #..........###.# #..........####.###.##......# #.................#.##.#####. #.........รท.........##.# #... #.................#....###.## There were no monsters in sight! Vanquished Creatures 2 adders (D:2) A dart slug (D:2) 2 endoplasms 3 hobgoblins (D:1) 5 quokkas 4 ball pythons 5 bats 3 frilled lizards 4 goblins 3 kobolds A rat (D:2) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | asdgnmer the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 170 | D:1 | Reached XP level 2. HP: 20/24 MP: 2/2 590 | D:2 | Reached XP level 3. HP: 28/29 MP: 3/3 669 | D:2 | Identified 3 scrolls of acquirement 669 | D:2 | Acquired a +5 spectral giant club 679 | D:2 | Acquired the +0 troll leather armour of Hoem {rElec rN+ | Regen+} 692 | D:2 | Acquired a +0 cloak of willpower 1010 | D:2 | Reached XP level 4. HP: 36/37 MP: 4/4 1178 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_rooms D:2: layout_basic, ebering_dispersal_statue_hall, hangedman_glass_teeth, due_unseen_surprise Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 71 | 3 || 74 Melee: War axe | 59 | || 59 Giant club | 21 | 3 || 24 Ability: Dig | 1 | || 1 Read: Identify | 2 | || 2 Amnesia | 1 | || 1 Acquirement | 3 | || 3 Stab: Sleeping | 1 | || 1 Armour: Scale mail | 46 | || 46 Troll leather arm | 23 | 2 || 25 Dodge: Dodged | 48 | 1 || 49 Block: Buckler | 11 | || 11