Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 989430 (custom seed) 0 asdgnmer the Magician (level 1, 13/13 HPs) Began as a Formicid Hedge Wizard on Sept 27, 2026. Got out of the dungeon alive. The game lasted 00:00:01 (1 turns). asdgnmer the Magician (Formicid Hedge Wizard) Turns: 1, Time: 00:00:02 Health: 13/13 AC: 2 Str: 14 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Potions g - a potion of magic Skills: + Level 1.7 Dodging + Level 2.4 Stealth + Level 3.2 Spellcasting + Level 1.7 Conjurations + Level 1.0 Summonings + Level 1.0 Necromancy + Level 1.2 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 24% 1d4 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 8% N/A 22% 2 Grave Claw Necr 8% 2d7 22% 2 Mephitic Cloud Conj/Alch/Air 3% N/A 47% 3 Blink Tloc Unusable N/A N/A 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, asdgnmer the Formicid Hedge Wizard. Game seed: 989430 (custom seed); Press ? for a list of commands and other information. Found a cyan potion. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. You have escaped! # .##### ...... ####..!... ##......... ###.#>......... .......@# ##.###### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | asdgnmer the Formicid Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_rooms