ashitagaaru the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman an eel talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. It cannot be enchanted further. the +6 shillelagh "Devastator" {shatter} It cannot be enchanted further. the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. It cannot be enchanted further. the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. the +7 mace of Variability {chaos, chaos arc} It cannot be enchanted further. (61, 0, D) a +3 ring mail of fire resistance (61, 1, D) a +0 flail (61, 4, D) a +0 whip a +0 ring mail (61, 8, D) a +0 hand axe of freezing (62, 0, D) a +0 barding of earth (62, 1, D) a +2 great mace of protection (62, 2, D) a +0 dagger a +0 robe an orc corpse (62, 4, D) a +2 dagger of speed a +0 robe (62, 10, D) a brain worm corpse (69, 0, D) a +1 short sword of venom (71, 12, D) a hell hound corpse (71, 16, D) the +2 leather armour of Ysam {^Contam rN++ Will++} ^Contam: It causes magical contamination when unequipped. rN++: It greatly protects you from negative energy. Will++: It greatly increases your willpower. It cannot be enchanted further. (unseen) (71, 17, D) a parchment of Petrify (72, 8, D) a +0 scale mail of positive energy (72, 9, D) a +1 mace of holy wrath (72, 12, D) a hell hound corpse (72, 16, D) a +2 robe (unseen) (72, 17, D) the ring "Fyuxy" {*Corrode +Blink Will+ Str+8} [ring of strength] *Corrode: It may corrode you when you take damage. +Blink: It lets you blink. Will+: It increases your willpower. Str+8: It affects your strength (+8). (unseen) (73, 16, D) a parchment of Shock (73, 17, D) a lightning rod (4/4) (74, 3, D) a +3 morningstar a +0 robe (74, 19, D) a shapeshifter corpse (75, 1, D) a +2 antimagic broad axe