Dungeon Sprint DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 8068430868032382421 4 ashitagaaru the Tinkerer (level 1, -1/21 HPs) Began as a Gnoll Forgewright on May 16, 2026. Slain by a water moccasin (2 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:23 (45 turns). ashitagaaru the Tinkerer (Gnoll Forgewright) Turns: 45, Time: 00:00:23 Health: -1/21 AC: 2 Str: 9 XL: 1 Next: 60% Magic: 6/6 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 10 Spells: 9/10 levels left rFire . . . (100%) a - +0 hammer rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no teleportation @: berserking (expiring), lethally poisoned (-1 -> -8), very quick A: fangs 1, treasure sense, distributed training a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Scrolls b - a scroll of blinking Potions g - 3 potions of magic b - a potion of curing w - a potion of heal wounds h - a potion of haste Skills: + Level 0.8 Fighting + Level 0.8 Short Blades + Level 0.8 Long Blades + Level 0.8 Axes + Level 0.8 Maces & Flails + Level 0.8 Polearms + Level 0.8 Staves + Level 0.8 Ranged Weapons + Level 0.8 Throwing + Level 0.8 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.8 Shields + Level 0.8 Unarmed Combat + Level 5.0 Spellcasting + Level 0.5 Conjurations + Level 0.5 Hexes + Level 0.5 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 7.1 Forgecraft + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Alchemy + Level 1.0 Invocations + Level 0.8 Evocations + Level 0.7 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 46% 2d4 1% 2 Launch Clockwork Bee Frge 23% N/A 2% 3 Forge Blazeheart Golem Fire/Frge 14% N/A 34% 4 Forge Lightning Spire Air/Frge 14% 3d4 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The kinetic grapnel hits the bat. The bat is moderately wounded. The bat closely misses you. The bat hits you but does no damage. The grapnel guides your strike. You sock the bat! You kill the bat! Your Invocations skill increases to level 1! Things that are here: a bat corpse; a bat corpse; a rat corpse You start resting. HP restored. You start resting. Magic restored. Okay, then. You open the door. You encounter a water moccasin, an ogre, a scorpion, a white imp and a sleepcap. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The water moccasin hisses angrily. The ogre shouts! The white imp shouts, "Away with thee, thou gorbellied roguish fleecer!" The water moccasin bites you but does no damage. You completely miss the water moccasin. The water moccasin bites you! You miss the water moccasin. The water moccasin misses you. You closely miss the water moccasin. The water moccasin closely misses you. The water moccasin bites you. You thump the water moccasin! The water moccasin is heavily wounded. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! You closely miss the water moccasin. The water moccasin is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin completely misses you. You barely miss the water moccasin. The water moccasin is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you. You die... ▓.▓ ▓.▓ ▓.▓ ▓'▓ ▓†▓ ▓.▓ ▓.▓ ∆ ▓.▓ ∆ ▓@▓ ∆ ▓S▓ ∆ ▓O▓ ∆ ▓s▓ ∆ ▓5▓ ∆ ▓f▓ ∆ ▓.▓ ∆ ▓+▓ You could see a water moccasin, an ogre, a sleepcap, a scorpion and a white imp. Vanquished Creatures A hobgoblin (D) A ball python (D) 2 bats (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ashitagaaru the Gnoll Forgewright began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 6/6 14 | D | Reached skill level 5 in Spellcasting 16 | D | Reached skill level 1 in Invocations 38 | D | Encountered a water moccasin 38 | D | Encountered an ogre 38 | D | Encountered a scorpion 38 | D | Encountered a sleepcap 45 | D | HP: 1/21 [poisoned by a water moccasin] 45 | D | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Spellcasting | 5 | 5.0 Invocations | 1 | 1.0 Fighting | | 0.8 Short Blades | | 0.8 Long Blades | | 0.8 Axes | | 0.8 Maces & Flails | | 0.8 Polearms | | 0.8 Staves | | 0.8 Ranged Weapons | | 0.8 Throwing | | 0.8 Armour | | 0.8 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.8 Unarmed Combat | | 0.8 Conjurations | | 0.5 Hexes | | 0.5 Summonings | | 0.5 Necromancy | | 0.5 Translocations | | 0.5 Forgecraft | | 7.1 Fire Magic | | 0.5 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Alchemy | | 0.5 Evocations | | 0.8 Shapeshifting | | 0.7 Action || total ---------------------------++------- Attack: Normal || 14 Melee: Mace || 14 Bite || 1 Cast: Kinetic Grapnel || 3 Drink: Berserk rage || 1 Stab: Sleeping || 1 Armour: Robe || 10 Dodge: Dodged || 10