Dungeon Sprint DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 8623582895506630035 161 ashitagaaru the Frost Mage (level 5, -1/35 HPs) Began as a Human Ice Elementalist on May 17, 2026. Was an Initiate of Sif Muna. Slain by a two-headed ogre ... wielding a +0 giant club (12 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:02:21 (294 turns). ashitagaaru the Frost Mage (Human Ice Elementalist) Turns: 294, Time: 00:02:21 Health: -1/35 AC: 13 Str: 8 XL: 5 Next: 42% Magic: 11/14 EV: 13 Int: 20 God: Sif Muna [......] Gold: 0 SH: 0 Dex: 11 Spells: 7/17 levels left rFire . . . (100%) f - +2 scimitar "Babyil" {venom, rN+ Int+2 Dex-2 SInv} rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) l - +0 cloak rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ m - +2 ring of evasion HPRegen 0.25/turn n - +2 ring of protection MPRegen 0.14/turn %: no teleportation @: ice-armoured A: explore regen a: Renounce Religion (0%) You were in the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 1 branch Inventory: Hand Weapons e - a +2 partisan of venom f - the +2 scimitar "Babyil" (weapon) {venom, rN+ Int+2 Dex-2 SInv} (You found it in the Dungeon) rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. It cannot be enchanted further. h - a +1 heavy broad axe i - a +2 heavy morningstar j - a +2 rapier of draining k - a +4 quarterstaff of speed Armour a - a +0 robe (worn) b - a +2 ring mail l - a +0 cloak (worn) Jewellery m - a +2 ring of evasion (worn) n - a +2 ring of protection (worn) Wands b - a wand of quicksilver (10) Scrolls x - 2 scrolls of amnesia b - 2 scrolls of blinking Potions g - 3 potions of magic b - 5 potions of curing w - 3 potions of heal wounds i - a potion of invisibility Skills: - Level 2.0 Dodging - Level 2.1 Stealth * Level 6.8 Spellcasting + Level 8.8 Ice Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 b - Frozen Ramparts Ice 84% 1d13 1% 3 c - Ozocubu's Armour Ice 42% N/A 1% 3 d - Summon Ice Beast Ice/Summ 24% N/A 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History A film of ice covers your body! The wall freezes the two-headed ogre. The wall freezes the two-headed ogre but does no damage. Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. Unknown command. Magic courses through your body. The wall freezes the two-headed ogre! x2 The two-headed ogre misses you. The two-headed ogre hits you with a +0 giant club. Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, 100% to hit) You freeze the two-headed ogre. The two-headed ogre is moderately wounded. The wall freezes the two-headed ogre but does no damage. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, 100% to hit) You freeze the two-headed ogre! The two-headed ogre is heavily wounded. The wall freezes the two-headed ogre. The two-headed ogre hits you with a +0 giant club! The two-headed ogre hits you with a +0 giant club. The wall freezes the two-headed ogre but does no damage. The wall freezes the yak but does no damage. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding two +0 giant clubs (severely wounded, 100% to hit) You freeze the two-headed ogre! The two-headed ogre is severely wounded. The frozen ramparts melt away. The two-headed ogre hits you with a +0 giant club! x2 You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ _______'........@OOYyz.. ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see 2 two-headed ogres, a yak, a killer bee and a wight. Vanquished Creatures A vampire mosquito (D) A sleepcap (D) A dart slug (D) 2 orcs (D) An endoplasm (D) A jackal (D) 2 quokkas (D) A kobold (D) A rat (D) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ashitagaaru the Human Ice Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 27 | D | Reached skill level 5 in Ice Magic 167 | D | Encountered a sleepcap 173 | D | Reached XP level 2. HP: 19/19 MP: 5/5 180 | D | Reached skill level 6 in Ice Magic 180 | D | Reached XP level 3. HP: 21/24 MP: 6/8 205 | D | Learned a level 3 spell: Frozen Ramparts 209 | D | Learned a level 3 spell: Ozocubu's Armour 213 | D | Learned a level 3 spell: Summon Ice Beast 217 | D | Found a roughly hewn altar of Beogh. 217 | D | Found a snail-covered altar of Cheibriados. 217 | D | Found a shadowy altar of Dithmenos. 217 | D | Found a white marble altar of Elyvilon. 217 | D | Found a blossoming altar of Fedhas. 217 | D | Found an opulent altar of Gozag. 218 | D | Found a hazy altar of Hepliaklqana. 219 | D | Found a viscous altar of Jiyva. 220 | D | Found an ancient bone altar of Kikubaaqudgha. 221 | D | Found a corrupted altar of Lugonu. 222 | D | Found a burning altar of Makhleb. 223 | D | Found a sparkling altar of Nemelex Xobeh. 224 | D | Found an iron altar of Okawaru. 225 | D | Found a stormy altar of Qazlal. 226 | D | Found a sacrificial altar of Ru. 227 | D | Found a shimmering blue altar of Sif Muna. 228 | D | Found a bloodstained altar of Trog. 229 | D | Found a hide-covered altar of Uskayaw. 230 | D | Found a radiant altar of Vehumet. 231 | D | Found an ornate altar of the Wu Jian Council. 232 | D | Found a shimmering altar of Xom. 233 | D | Found a basalt altar of Yredelemnul. 234 | D | Found a glowing silver altar of Zin. 235 | D | Became a worshipper of Sif Muna the Loreminder 236 | D | Found a glowing golden altar of the Shining One. 252 | D | Got the +2 scimitar "Babyil" {venom, rN+ Int+2 Dex-2 SInv} 286 | D | Encountered a vampire mosquito 286 | D | Encountered a two-headed ogre 286 | D | Encountered a two-headed ogre 286 | D | Encountered a yak 286 | D | Encountered a wight 289 | D | Killed a vampire mosquito 290 | D | Reached skill level 8 in Ice Magic 290 | D | Reached XP level 4. HP: 30/30 MP: 3/12 290 | D | Reached XP level 5. HP: 35/35 MP: 3/14 294 | D | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 3 | ---------------+----------+----- Ice Magic | 5 6 8 | 8.8 Spellcasting | 3 6 | 6.8 Dodging | | 2.0 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 29 | || 29 Melee: Unarmed | 29 | || 29 Cast: Freeze | 13 | 3 || 16 Frozen Ramparts | 1 | || 1 Ozocubu's Armour | | 1 || 1 Drink: Magic | 1 | 1 || 2 Haste | 1 | || 1 Berserk rage | 1 | || 1 Armour: Robe | 21 | 5 || 26 Dodge: Dodged | 15 | 1 || 16