Dungeon Sprint DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 130963927472475201 35 ashitagaaru the Magician (level 3, 0/25 HPs) Began as a Djinni Air Elementalist on May 30, 2026. Slain by a scorpion (6 damage) ... in the Dungeon (Sprint IV: "Fedhas' Mad Dash"). The game lasted 00:00:43 (196 turns). ashitagaaru the Magician (Djinni Air Elementalist) Turns: 196, Time: 00:00:44 Health: 0/25 AC: 2 Str: 7 XL: 3 Next: 52% Gold: 9 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: no teleportation, infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 9 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of blinking Potions a - a potion of curing w - a potion of heal wounds h - a potion of haste B - a potion of berserk rage Skills: + Level 2.8 Dodging + Level 2.1 Stealth + Level 5.2 Spellcasting + Level 5.2 Conjurations + Level 5.2 Hexes + Level 5.2 Summonings + Level 5.2 Necromancy + Level 5.2 Translocations + Level 5.2 Forgecraft + Level 5.2 Fire Magic + Level 5.2 Ice Magic + Level 5.2 Air Magic + Level 5.2 Earth Magic + Level 5.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 92% 1d8 1% 1 b - Static Discharge Conj/Air 46% 3-5/arc 2% 2 c - Swiftness Air 23% N/A 4% 3 d - Airstrike Air 11% 2d(2-18) 14% 4 e - Magic Dart Conj 92% 1d7 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The magic dart hits the scorpion. The scorpion is severely wounded. The scorpion stings you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (severely wounded, 100% to hit) The magic dart hits the scorpion but does no damage. The scorpion is severely wounded. The scorpion misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (severely wounded, 100% to hit) The magic dart hits the scorpion but does no damage. The scorpion is severely wounded. * * * LOW HITPOINT WARNING * * * The scorpion closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (severely wounded, 100% to hit) The magic dart hits the scorpion but does no damage. The scorpion is severely wounded. * * * LOW HITPOINT WARNING * * * The scorpion stings you but does no damage. The scorpion barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (severely wounded, 100% to hit) The magic dart hits the scorpion but does no damage. The scorpion is severely wounded. * * * LOW HITPOINT WARNING * * * The scorpion stings you. You die... ################## #<..P#.....#.@$$$# #PP..†.....'.#s?.+ #PPPP#.....#.#"..# ###############+## You could see a scorpion. Vanquished Creatures An oklob sapling (D) A river rat (D) A rat (D) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ashitagaaru the Djinni Air Elementalist began the quest for | the Orb. 0 | D | ashitagaaru set off with the following spells memorised: | Shock, Static Discharge, Swiftness, Airstrike. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 10 | D | Reached XP level 2. HP: 7/21 MP: 0/0 184 | D | Reached skill level 5 in Spellcasting 184 | D | Reached skill level 5 in Conjurations 184 | D | Reached skill level 5 in Hexes 184 | D | Reached skill level 5 in Summonings 184 | D | Reached skill level 5 in Necromancy 184 | D | Reached skill level 5 in Translocations 184 | D | Reached skill level 5 in Forgecraft 184 | D | Reached skill level 5 in Fire Magic 184 | D | Reached skill level 5 in Ice Magic 184 | D | Reached skill level 5 in Air Magic 184 | D | Reached skill level 5 in Earth Magic 184 | D | Reached skill level 5 in Alchemy 184 | D | Reached XP level 3. HP: 24/25 MP: 0/0 184 | D | Learned a level 1 spell: Magic Dart 187 | D | Found the amulet of invisibility {+Inv} 187 | D | Encountered a scorpion 196 | D | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_fedhas [sprint_temple] Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 5 | 5.2 Conjurations | 4 5 | 5.2 Hexes | 4 5 | 5.2 Summonings | 4 5 | 5.2 Necromancy | 4 5 | 5.2 Translocations | 4 5 | 5.2 Forgecraft | 4 5 | 5.2 Fire Magic | 4 5 | 5.2 Ice Magic | 4 5 | 5.2 Air Magic | 4 5 | 5.2 Earth Magic | 4 5 | 5.2 Alchemy | 4 5 | 5.2 Stealth | 2 | 2.1 Dodging | | 2.8 Action || total ---------------------------++------- Cast: Shock || 9 Magic Dart || 6 Armour: Robe || 8 Dodge: Dodged || 4