Dungeon Sprint DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 1064741236682240529 170 ashitagaaru the Thaumaturge (level 5, 0/28 HPs) Began as a Deep Elf Alchemist on May 31, 2026. Slain by a water moccasin (2 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:33 (76 turns). ashitagaaru the Thaumaturge (Deep Elf Alchemist) Turns: 76, Time: 00:01:34 Health: 0/28 AC: 2 Str: 5 XL: 5 Next: 26% Magic: 18/22 EV: 11 Int: 22 God: Gold: 0 SH: 0 Dex: 15 Spells: 27/30 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.36/turn %: no teleportation @: lethally poisoned (0 -> -1), hasted, very quick A: magic regeneration a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic B - a potion of berserk rage Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 13.1 Spellcasting - Level 1.1 Conjurations + Level 3.0 Air Magic - Level 4.5 Alchemy You had 27 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 100% 1d4 1% 1 b - Mercury Arrow Conj/Alch 52% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 27% N/A 4% 3 Olgreb's Toxic Radiance Alch 34% N/A 7% 4 Sticky Flame Fire/Alch 24% 2d6 17% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The howler monkey looks even weaker. The mercury splashes! The centaur looks weaker. You kill the howler monkey! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Your Spellcasting skill increases to level 13! Your Air Magic skill increases to level 3! You have reached level 5! Casting: Mercury Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Magic courses through your body. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Casting: Mercury Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (moderately wounded, weak, chance to weaken: 88%) Okay, then. Okay, then. Casting: Mercury Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a centaur, carrying a +1 shortbow of freezing (weak) Poisonous fumes billow around the centaur! The centaur is poisoned. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin misses you. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, carrying a +1 shortbow of freezing (moderately wounded, poisoned, weak, chance to weaken: 100%) The glob of mercury hits the water moccasin. The water moccasin looks even weaker. The mercury splashes! The centaur looks even weaker. The water moccasin is heavily wounded. The water moccasin bites you. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<..@Sc....†.Sc..+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water moccasin (weak) and a centaur (poisoned, weak). Vanquished Creatures A water moccasin (D) A howler monkey (D) A clockroach (D) A hobgoblin (D) A ball python (D) 2 bats (D) A frilled lizard (D) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ashitagaaru the Deep Elf Alchemist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 49 | D | Encountered a clockroach 49 | D | Encountered a water moccasin 49 | D | Encountered a howler monkey 49 | D | Encountered a water moccasin 49 | D | Encountered a centaur 53 | D | Killed a clockroach 54 | D | Reached skill level 7 in Spellcasting 54 | D | Reached skill level 1 in Air Magic 54 | D | Reached XP level 2. HP: 15/15 MP: 7/12 54 | D | Reached XP level 3. HP: 19/19 MP: 7/13 61 | D | Learned a level 2 spell: Mercury Arrow 69 | D | Killed a water moccasin 70 | D | Reached skill level 12 in Spellcasting 70 | D | Reached XP level 4. HP: 9/24 MP: 6/20 74 | D | Reached skill level 13 in Spellcasting 74 | D | Reached XP level 5. HP: 7/28 MP: 0/22 76 | D | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Alchemy | 4 | 4.5 Spellcasting | 7 12 13 | 13.1 Air Magic | 1 2 3 | 3.0 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 6 | || 6 Melee: Unarmed | 6 | || 6 Cast: Poisonous Vapours | 8 | 2 || 10 Mercury Arrow | 8 | 4 || 12 Drink: Heal wounds | 1 | || 1 Magic | 1 | 1 || 2 Curing | 1 | || 1 Haste | 1 | || 1 Read: Blinking | 1 | || 1 Armour: Robe | 9 | 3 || 12 Dodge: Dodged | 13 | 2 || 15