Dungeon Sprint DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 2033880989673198346 4 ashitagaaru the Conjurer (level 1, -15/10 HPs) Began as a Deep Elf Conjurer on Aug 28, 2026. Killed from afar by a kobold geomancer (23 damage) ... with a blast of rock fragments ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:38 (65 turns). ashitagaaru the Conjurer (Deep Elf Conjurer) Turns: 65, Time: 00:00:38 Health: -15/10 AC: 2 Str: 4 XL: 1 Next: 58% Magic: 1/7 EV: 11 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no teleportation @: hasted, very quick A: magic regeneration a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of blinking Potions g - 3 potions of magic b - a potion of curing B - a potion of berserk rage Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 3.6 Spellcasting + Level 5.5 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 56% 2d6 1% 2 Fulminant Prism Conj/Alch 8% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the kobold geomancer but does no damage. The kobold geomancer is lightly wounded. The kobold geomancer hits you with a +0 dagger. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (lightly wounded, 100% to hit) The magic dart hits the kobold geomancer. The kobold geomancer is lightly wounded. The kobold geomancer hits you with a +0 dagger. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (lightly wounded, 100% to hit) The magic dart hits the kobold geomancer! The kobold geomancer is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (moderately wounded, 100% to hit) The magic dart hits the kobold geomancer but does no damage. The kobold geomancer is moderately wounded. The kobold geomancer completely misses you. Things that are here: a +0 short sword; a kobold corpse; a hobgoblin corpse There is an open door to the Dungeon here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (moderately wounded, 100% to hit) The magic dart hits the kobold geomancer. The kobold geomancer is heavily wounded. The kobold geomancer points next to you and mumbles some strange words. The wall shatters! The blast of rock fragments hits you!! Ouch! That really hurt! You die... ▓B▓ ▓.▓ ▓S▓ ▓J▓ ▓.▓ ▓K▓ ▓.▓ ▓)▓ ▓@▓ ▓.▓ ▓.▓ ▓.▓ ▓<▓ ▓▓▓ You could see a kobold geomancer, a jelly and an adder. Vanquished Creatures 2 hobgoblins (D) 2 ball pythons (D) A kobold (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ashitagaaru the Deep Elf Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 7 | D | Reached skill level 5 in Conjurations 50 | D | Encountered a clockroach 50 | D | Encountered a jelly 50 | D | Encountered a kobold geomancer 65 | D | Killed from afar by a kobold geomancer Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Conjurations | 5 | 5.5 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.6 Action || total ---------------------------++------- Cast: Magic Dart || 15 Drink: Heal wounds || 1 Haste || 1 Armour: Robe || 6 Dodge: Dodged || 3