Dungeon Sprint DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 16390852132002896593 3 ashitagaaru the Tinkerer (level 1, 0/21 HPs) Began as a Gnoll Forgewright on Sept 6, 2026. Succumbed to a water moccasin's poison ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:17 (61 turns). ashitagaaru the Tinkerer (Gnoll Forgewright) Turns: 61, Time: 00:00:18 Health: 0/21 AC: 2 Str: 9 XL: 1 Next: 50% Magic: 6/6 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 10 Spells: 9/10 levels left rFire . . . (100%) a - +0 hammer rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no teleportation @: berserking, lethally poisoned (0 -> -12), very quick A: fangs 1, treasure sense, distributed training a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Scrolls b - a scroll of blinking Potions g - 3 potions of magic b - a potion of curing w - a potion of heal wounds h - a potion of haste Skills: + Level 0.7 Fighting + Level 0.7 Short Blades + Level 0.7 Long Blades + Level 0.7 Axes + Level 0.7 Maces & Flails + Level 0.7 Polearms + Level 0.7 Staves + Level 0.7 Ranged Weapons + Level 0.7 Throwing + Level 0.7 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.7 Shields + Level 0.7 Unarmed Combat + Level 5.0 Spellcasting + Level 0.5 Conjurations + Level 0.5 Hexes + Level 0.5 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 7.1 Forgecraft + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Alchemy + Level 0.9 Invocations + Level 0.7 Evocations + Level 0.6 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 46% 2d4 1% 2 Launch Clockwork Bee Frge 23% N/A 2% 3 Forge Blazeheart Golem Fire/Frge 14% N/A 36% 4 Forge Lightning Spire Air/Frge 14% 3d4 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Press: ? - help, Shift-Dir - straight line Aim: a rat (76% to hit) The kinetic grapnel hits the rat. You kill the rat! You hit the goblin. You kill the goblin! Your Spellcasting skill increases to level 5! Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (76% to hit) The kinetic grapnel hits the rat. You kill the rat! Items here: ( )) ††. You see here a rat corpse. You start resting. HP restored. You start resting. Magic restored. Okay, then. You open the door. You encounter a bombardier beetle, 2 ogres, a white imp and a water moccasin. The white imp shouts, "Crawl home, thou frothy rump-fed vulture!" The ogre shouts! x2 A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The water moccasin closely misses you. The water moccasin bites you! You miss the water moccasin. Your bite misses the water moccasin. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! You miss the water moccasin. You bite the water moccasin, but do no damage. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You barely miss the water moccasin. You die... ∆∆∆∆∆∆∆∆∆ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +.BOO5S@..†)'...<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water moccasin, 2 ogres, a bombardier beetle and a white imp. Vanquished Creatures A frilled lizard (D) A goblin (D) A kobold (D) 2 rats (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ashitagaaru the Gnoll Forgewright began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 6/6 11 | D | Reached skill level 5 in Spellcasting 57 | D | Encountered a bombardier beetle 57 | D | Encountered an ogre 57 | D | Encountered an ogre 57 | D | Encountered a water moccasin 61 | D | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Spellcasting | 5 | 5.0 Fighting | | 0.7 Short Blades | | 0.7 Long Blades | | 0.7 Axes | | 0.7 Maces & Flails | | 0.7 Polearms | | 0.7 Staves | | 0.7 Ranged Weapons | | 0.7 Throwing | | 0.7 Armour | | 0.7 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.7 Unarmed Combat | | 0.7 Conjurations | | 0.5 Hexes | | 0.5 Summonings | | 0.5 Necromancy | | 0.5 Translocations | | 0.5 Forgecraft | | 7.1 Fire Magic | | 0.5 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Alchemy | | 0.5 Invocations | | 0.9 Evocations | | 0.7 Shapeshifting | | 0.6 Action || total ---------------------------++------- Attack: Normal || 5 Melee: Mace || 5 Bite || 1 Cast: Kinetic Grapnel || 5 Drink: Berserk rage || 1 Armour: Robe || 5 Dodge: Dodged || 2