asiden the Dungeon (0, 15, D) a +0 whip (0, 16, D) a +0 club a gnoll corpse (1, 17, D) a +0 dagger (2, 4, D) 10 stones (5, 4, D) a +0 trident a +2 quarterstaff (5, 9, D) an adder corpse (5, 13, D) a +0 dagger a hobgoblin corpse a ball python corpse (6, 4, D) a +2 falchion a +2 dagger (6, 6, D) a jackal corpse (6, 7, D) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (7, 4, D) a +2 mace a +2 hand axe (8, 9, D) a +0 quarterstaff of protection (8, 10, D) a +2 dagger of electrocution (9, 8, D) a +0 leather armour a +3 ring mail (9, 9, D) a +1 mace of protection (9, 10, D) a +2 long sword of flaming (9, 11, D) a +1 heavy hand axe (10, 6, D) a jackal skeleton