asiden the Dungeon (0, 15, D) a +0 leather armour a centaur skeleton an adder skeleton (0, 17, D) a +0 club the goblin skeleton of Ijyb (1, 4, D) 5 scrolls of amnesia (1, 17, D) a +0 shortbow (2, 4, D) 10 stones (2, 8, D) a +3 scale mail (2, 9, D) a +0 dagger of draining (2, 10, D) a +2 quarterstaff of protection (2, 11, D) a +2 long sword of holy wrath (3, 9, D) a +1 heavy trident (3, 11, D) a +0 heavy hand axe (5, 4, D) a +0 dagger {Anan} a +0 mace {Hideko} a +2 quarterstaff a +2 trident (6, 4, D) a +2 falchion a +2 dagger (6, 7, D) 5 stones a +0 club an adder skeleton (7, 12, D) a frilled lizard corpse (skeletalised by now) (7, 13, D) a frilled lizard corpse (skeletalised by now) (8, 19, D) a bat skeleton (8, 20, D) a +0 dagger a +0 robe (9, 11, D) a bat corpse (skeletalised by now) (9, 21, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (10, 6, D) a +0 falchion (10, 21, D) a +2 dagger of protection a +0 robe an orc corpse (skeletalised by now) (10, 22, D) a +0 dagger a +0 trident a +0 leather armour an orc corpse (skeletalised by now) a quokka corpse (skeletalised by now) (15, 21, D) a +3 ring of intelligence Rosa's Verses on the Autopsy Spells Type Level a - Grave Claw Necromancy 2 b - Martyr's Knell Necromancy/Summoning 4 c - Rimeblight Ice/Necromancy 7 Trog disapproves of the use of such an item. (16, 21, D) a +3 ring of intelligence the Meditations on the Discharge and Shades Spells Type Level a - Gloom Hexes/Necromancy 3 b - Iskenderun's Battlesphere Conjuration/Forgecraft 4 c - Orb of Destruction Conjuration 7 Trog disapproves of the use of such an item. (17, 19, D) a +5 ring mail a maw talisman (17, 20, D) a +4 scale mail a blade talisman (17, 21, D) a +4 quarterstaff of speed (17, 22, D) a +2 rapier of distortion (17, 23, D) a +2 halberd of venom (18, -5, D) a parchment of Sublimation of Blood (18, 19, D) a maw talisman (18, 20, D) a +0 animal skin (18, 22, D) a +2 scimitar of holy wrath (18, 23, D) a +2 heavy dire flail (21, -6, D) a +0 ring mail (22, -7, D) a +0 scimitar (22, -3, D) a +4 sling of electrocution (22, 16, D) a +0 dire flail a +0 leather armour (22, 17, D) a +0 rapier a +0 robe (23, -6, D) a +1 ring mail of cold resistance (23, 17, D) an acid dragon skeleton (24, -9, D) a +2 demon blade a +4 heavy demon trident a +3 battleaxe (24, -7, D) a +3 halberd 7 silver javelins a +2 ring mail of fire resistance the orc skeleton of Urug (24, -5, D) the conjuration staff of Ysirphis {rF- Int+4 Conj Necro} [staff of conjuration] rF-: It makes you vulnerable to fire. Int+4: It affects your intelligence (+4). Conj: It increases the power of your Conjurations spells. Necro: It increases the power of your Necromancy spells. Trog disapproves of the use of such an item. (24, 17, D) a yak skeleton (25, -8, D) +0 acid dragon scales a +2 spectral quarterstaff +0 acid dragon scales a +0 scimitar of flaming an adder skeleton an acid dragon skeleton a lindwurm skeleton an elephant skeleton a catoblepas skeleton a snapping turtle skeleton a catoblepas skeleton a troll skeleton a hydra skeleton (25, -6, D) 5 large rocks a cyclops skeleton (26, -5, D) the necromancy staff "Honnie" {rF+ rC- rN+ Necro Ice} [staff of necromancy] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. Ice: It increases the power of your Ice spells. Trog disapproves of the use of such an item. (26, 16, D) a yak skeleton (27, 12, D) a +0 shortbow of flaming a salamander skeleton (27, 22, D) a yak corpse (skeletalised by now) (28, -5, D) a +2 spectral quarterstaff (28, 22, D) a yak corpse (skeletalised by now) (30, -8, D) a +0 short sword a +0 robe (30, -7, D) a +1 flail (33, 7, D) a +6 morningstar of flaming (33, 23, D) a +4 antimagic morningstar (34, 8, D) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (skeletalised by now) (34, 23, D) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (35, -3, D) a +0 giant spiked club an ogre corpse (skeletalised by now) (35, 20, D) a wolf skeleton (35, 23, D) a yak corpse (skeletalised by now) (36, -1, D) a +0 hand axe a warg corpse (skeletalised by now) a yellow draconian corpse (skeletalised by now) (36, 0, D) a staff of earth (36, 1, D) a ring of positive energy (36, 19, D) a +0 giant club a +0 giant club a wolf skeleton a two-headed ogre skeleton a wolf skeleton (36, 20, D) a +2 heavy dagger (37, -3, D) a +0 war axe (still there?) a +3 chain mail (still there?) (37, -1, D) a +0 falchion a +0 ring mail a +0 short sword a +0 leather armour a +0 hand axe a +2 scale mail of fire resistance an orc corpse (skeletalised by now) (37, 0, D) a +0 trident a +0 robe a parchment of Disjunction (37, 2, D) the ring "Tuisyont" {MP+9 Int+5 Dex+3} [ring of magical power] MP+9: It affects your magic capacity (+9). Int+5: It affects your intelligence (+5). Dex+3: It affects your dexterity (+3). (39, 14, D) a +0 short sword a +0 robe a spriggan skeleton (40, 8, D) a basilisk corpse (skeletalised by now) (42, 5, D) a +1 heavy mace {Ai} a +2 hand axe {Bunsong} a +2 mace {Sebastián} a +2 executioner's axe (42, 17, D) a +4 halberd of flaming (43, 17, D) a +0 flail (44, 16, D) a +0 spear a wyvern corpse (skeletalised by now) (44, 18, D) a +2 great mace of flaming (44, 20, D) a +0 club a +0 scale mail an orc corpse (skeletalised by now) (45, 18, D) a +0 flail a +0 hand axe a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (45, 19, D) a +0 club a +0 flail a +0 leather armour a +0 trident a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (51, 18, D) a +0 great sword (52, 18, D) a potion of moonshine (53, 18, D) a +0 war axe (53, 19, D) a ring of magical power (54, 13, D) a potion of brilliance (54, 18, D) a ring of protection from cold (54, 20, D) a +0 flail (54, 21, D) a ring of protection from cold (54, 22, D) a parchment of Alistair's Intoxication (57, -2, D) a +2 war axe of flaming (58, -1, D) a dream sheep corpse (59, -1, D) a dream sheep corpse (62, -2, D) a hydra skeleton (74, -1, D) a +0 mace (74, 1, D) a +0 dagger a +0 robe of cold resistance (75, 0, D) a +2 heavy flail (75, 1, D) a +1 great sword of flaming