Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 18443806604536210671 21 askedmed the Grave Robber (level 2, 0/19 HPs) Began as a Mummy Necromancer on Dec 13, 2024. Slain by a bat (1 damage) ... on level 2 of the Dungeon. The game lasted 00:02:48 (322 turns). askedmed the Grave Robber (Mummy Necromancer) Turns: 322, Time: 00:02:49 Health: 0/19 AC: 2 Str: 11 XL: 2 Next: 65% Magic: 1/6 EV: 11 Int: 14 God: Gold: 33 SH: 0 Dex: 12 Spells: 6/7 levels left rFire x . . d - +0 spear rCold + . . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons a - a +0 dagger d - a +0 spear (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} Skills: + Level 0.1 Fighting + Level 1.8 Dodging + Level 1.8 Stealth + Level 3.1 Spellcasting + Level 4.3 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 84% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 42% 2d10 5% 2 Vampiric Draining Necr 21% 2d7 11% 3 Animate Dead Necr 21% N/A 34% 4 Curse of Agony Necr 21% N/A 69% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History You barely miss the adder. The bat hits you. The adder closely misses you. Your soul wisp barely misses the adder. You closely miss the adder. The adder completely misses you. The adder closely misses you. Your soul wisp touches the adder. The bat hits you but does no damage. You miss the adder. The adder is moderately wounded. The bat hits you. The bat closely misses you. The adder bites you. Your soul wisp barely misses the adder. You closely miss the adder. The adder is moderately wounded. The bat barely misses you. The bat hits you but does no damage. The adder bites you. The bat barely misses you. Your soul wisp touches the adder. The adder barely misses you. You hit the adder. The adder is severely wounded. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat hits you. * * * LOW HITPOINT WARNING * * * Your soul wisp closely misses the adder. The adder bites you but does no damage. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, ally target, chance to affect: 58%) You feel a surge of power! The adder resists with significant effort. The bat hits you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * Your soul wisp touches the adder. The adder dies! The bat barely misses you. Your soul wisp touches the bat but does no damage. You closely miss the bat. The bat barely misses you. Your soul wisp misses the bat. The bat hits you. You die... ...... ...... ........# ...... .........###...... ...........#.....[ ......>.....#..... .................. .........†....... #....<.b*....## #......@....... ##...........#. #?!........... #............# #..##....!........ .........<)#..##>.. ##..##.....#..# ### #. ####.###.# . #.# . You could see a bat (ally target) and a friendly soul wisp (summoned). Vanquished Creatures An endoplasm (D:1) A kobold (D:1) A goblin (D:1) A rat (D:1) 4 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) 2 ball pythons A bat (D:1) A hobgoblin (D:1) A kobold (D:1) 2 rats 8 creatures vanquished. Grand Total: 12 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | askedmed the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 220 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/6 322 | D:2 | Slain by a bat Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial02, layout_loops_corners, minmay_hexomino_r4 D:2: layout_rooms, amcnicky_mini_rare_corridor_liquid, nrook_mini_vaults, minmay_misc_feat_enclosed Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.1 Fighting | | 0.1 Dodging | | 1.8 Stealth | | 1.8 Necromancy | | 4.3 Action || total ---------------------------++------- Melee: Dagger || 10 Spear || 10 Cast: Soul Splinter || 13 Stab: Sleeping || 1 Armour: Robe || 22 Dodge: Dodged || 35