Dungeon Crawl Stone Soup version 0.32.0-20-g245f4a553c (webtiles) character file. Game seed: 10285155753266377532 111 aspacedog the Caller (level 4, 0/30 HPs) Began as a Human Summoner on Sept 19, 2024. Slain by Terence ... wielding a +0 mace (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:15 (2182 turns). aspacedog the Caller (Human Summoner) Turns: 2182, Time: 00:03:16 Health: 0/30 AC: 3 Str: 11 XL: 4 Next: 92% Magic: 8/8 EV: 11 Int: 18 God: Gold: 91 SH: 0 Dex: 13 Spells: 3/9 levels left rFire . . . a - +9 whip of the Riding Messenger {freeze, rC+ Will- Str+3} rCold + . . (no shield) rNeg . . . i - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . m - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: unable to call your familiar A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 91 gold pieces. Inventory: Hand Weapons a - the +9 whip of the Riding Messenger (weapon) {freeze, rC+ Will- Str+3} (You found it on level 2 of the Dungeon) Str+3: It affects your strength (+3). rC+: It protects you from cold. Will-: It decreases your willpower. b - a +1 dagger of venom f - a +0 dagger Armour e - a +0 pair of boots i - a +0 robe (worn) m - a +0 pair of boots (worn) n - a +0 helmet Jewellery h - a +6 ring of strength l - the ring of the Skies Above {Will+ Wiz Int+2} (You found it on level 2 of the Dungeon) [ring of wizardry] It improves your spell success rate. Int+2: It affects your intelligence (+2). Will+: It increases your willpower. Wiz: It increases the success rate of your magical spells. Scrolls d - 3 scrolls of identify {unknown} g - a scroll of fog {unknown} k - a scroll of enchant weapon {unknown} Potions c - 2 potions of curing {unknown} o - a potion of might {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth - Level 3.0 Spellcasting + Level 5.5 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 88% N/A 1% 1 b - Call Imp Summ 44% N/A 2% 2 c - Call Canine Familiar Summ 22% N/A 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 8% 1d3 16% 1 Scorch Fire 4% 2d5 24% 2 Searing Ray Conj 4% 2d4 24% 2 Summon Blazeheart Golem Fire/Summ 12% N/A 45% 4 Summon Lightning Spire Summ/Air 12% 3d4 45% 4 Flame Wave Conj/Fire 2% 2d4 85% 4 Fulminant Prism Conj/Alch 1% 3d5 85% 4 Summon Cactus Giant Summ 11% N/A 95% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Dithmenos Fedhas Ru Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Your inugami disappears in a puff of smoke! Unknown command. Your cerulean imp closely misses Terence. Terence zaps a wand. The puff of flame hits you! Your cerulean imp hits Terence but does no damage. Terence hits your cerulean imp with a +0 mace. Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! Okay, then. Casting: Call Canine Familiar (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Magic courses through your body. Terence barely misses you. Casting: Call Imp (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your canine familiar is too injured to answer your call. You swap places. Your cerulean imp closely misses Terence. Terence zaps a wand. The puff of flame hits your cerulean imp! Your cerulean imp hits Terence with a -2 spear. Terence hits you with a +0 mace. You hit Terence but do no damage. Terence is heavily wounded. Your cerulean imp barely misses Terence. Terence barely misses you. You hit Terence. You freeze Terence. Terence is severely wounded. Your cerulean imp barely misses Terence. Terence zaps a wand. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * You hit Terence. You freeze Terence. Terence is almost dead. Your cerulean imp hits Terence but does no damage. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Your cerulean imp closely misses Terence. Terence attacks as he pursues you! Terence hits you with a +0 mace. You die... Terence says, "Win and live. Lose and die. It's the rule of life." .###.#.# .....# .##..#.# ....# .....# # ....## ###.## .....# # #.##. #.#..# # #.##.# #.#..# # #.##.# #.#.5# # #.##.# #<#@.# #.##.########.@..## #.##..............# #.##....†.††...#..# #.##..########.#..# #.##>.########.#..# #...........##....# #####.#####.##..#.# #..............# #..######. .... You could see Terence (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures Robin (D:2) 4 adders A ribbon worm (D:3) A dart slug (D:3) 3 orcs (D:3) A ball python (D:3) An endoplasm (D:2) 2 giant cockroaches 8 goblins 4 hobgoblins (D:3) 2 kobolds (D:3) 2 bats 2 frilled lizards 4 rats 36 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) A ribbon worm (D:3) An orc (D:3) An endoplasm (D:1) A giant cockroach (D:1) 2 goblins 2 quokkas 3 ball pythons 2 kobolds (D:1) 2 rats 16 creatures vanquished. Grand Total: 52 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | aspacedog the Human Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 277 | D:1 | Reached XP level 2. HP: 4/19 MP: 1/5 807 | D:2 | Found a faded altar of an unknown god. 813 | D:2 | Identified the +9 whip of the Riding Messenger {freeze, rC+ | Will- Str+3} 913 | D:2 | Identified the ring of the Skies Above {Will+ Wiz Int+2} 982 | D:2 | Noticed Robin 1036 | D:3 | Learned a level 2 spell: Call Imp 1135 | D:3 | Reached XP level 3. HP: 24/24 MP: 5/7 1396 | D:3 | Found a sacrificial altar of Ru. 1397 | D:3 | Found a shadowy altar of Dithmenos. 1563 | D:3 | Found a blossoming altar of Fedhas. 1722 | D:3 | Reached XP level 4. HP: 30/30 MP: 8/8 1924 | D:2 | Killed Robin 1925 | D:2 | Reached skill level 5 in Summonings 2146 | D:2 | Learned a level 3 spell: Call Canine Familiar 2157 | D:2 | Noticed Terence 2182 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_loops, layout_rooms, glass_columns_a, minmay_misc_feat_x, minmay_small_reverse_x D:2: layout_loops_ring, ebering_ecumenical_altar_sacrificial, uniq_terence, uniq_robin D:3: layout_basic, mainiacjoe_overflow_paths, nicolae_overflow_hidden_temple, minmay_door_square Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.0 Summonings | 5 | 5.5 Dodging | | 2.0 Stealth | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 11 | || 11 Whip | 45 | 33 || 78 Dagger | 6 | || 6 Cast: Summon Small Mamm | 41 | 6 || 47 Call Imp | 4 | 5 || 9 Call Canine Famil | | 2 || 2 Use: Potion | | 1 || 1 Stab: Sleeping | 3 | 2 || 5 Armour: Robe | 64 | 24 || 88 Dodge: Dodged | 41 | 27 || 68