Dungeon Crawl Stone Soup version 0.33-a0-1153-g804bde4694 (webtiles) character file. Game seed: 2908338411534979552 11298 aspacedog the Thaumaturge (level 12, -10/86 HPs) Began as a Djinni Air Elementalist on Mar 30, 2025. Was an Initiate of Gozag. Mangled by an elephant (13 damage) ... on level 2 of the Lair of Beasts. The game lasted 00:13:55 (9190 turns). aspacedog the Thaumaturge (Djinni Air Elementalist) Turns: 9190, Time: 00:13:55 Health: -10/86 AC: 7 Str: 7 XL: 12 Next: 6% Gold: 1897 EV: 14 Int: 21 God: Gozag SH: 0 Dex: 15 rFire + + . z - +4 quarterstaff rCold . . . [offhand occupied] rNeg . . . c - +0 steam dragon scales rPois ∞ (no helmet) rElec . F - +0 cloak rCorr . i - +0 pair of gloves SInv . t - amulet of regeneration Will +.... w - ring of protection from cold Stlth ++ L - +4 ring of slaying HPRegen 1.14/turn %: infuse magic (-11 HP) @: gold aura, flying, hasted, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 2 of the Lair of Beasts. You worshipped Gozag. Gozag was most pleased with you. You visited 2 branches of the dungeon, and saw 12 of its levels. You also visited: Ossuary and Bailey. You collected 2143 gold pieces. You spent 177 gold pieces at shops. You paid 69 gold pieces to Gozag. Inventory: Hand Weapons z - a +4 quarterstaff (weapon) I - a +2 halberd of flaming Missiles l - a throwing net Armour c - +0 steam dragon scales (worn) i - a +0 pair of gloves (worn) s - a +2 robe of positive energy F - a +0 cloak (worn) Magical Staves m - a staff of death q - the staff "Leviticus" {*Slow rF+ Int+4 SInv Fire} (You found it on level 8 of the Dungeon) [staff of fire] *Slow: It may slow you when you take damage. rF+: It protects you from fire. Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. Fire: It increases the power of your Fire spells. y - a staff of conjuration Jewellery p - a +6 ring of dexterity r - a ring of protection from fire t - an amulet of regeneration (worn) v - a ring of resist corrosion w - a ring of protection from cold (worn) L - a +4 ring of slaying (worn) Wands f - a wand of warping (6) k - a wand of charming (15) x - a wand of polymorph (4) Scrolls a - a scroll of immolation d - 7 scrolls of teleportation j - a scroll of vulnerability o - 7 scrolls of fog u - 5 scrolls of poison A - 2 scrolls of revelation D - a scroll of identify E - a scroll of enchant weapon H - a scroll of torment Potions b - 3 potions of attraction g - 7 potions of curing h - 3 potions of mutation n - 4 potions of brilliance B - a potion of berserk rage C - a potion of ambrosia K - a potion of might Skills: - Level 8.0 Fighting - Level 6.0 Dodging - Level 1.6 Stealth + Level 11.5 Spellcasting + Level 11.5 Conjurations + Level 11.5 Hexes + Level 11.5 Summonings + Level 11.5 Necromancy + Level 11.5 Translocations + Level 11.5 Forgecraft + Level 11.5 Fire Magic + Level 11.5 Ice Magic + Level 11.5 Air Magic + Level 11.5 Earth Magic + Level 11.5 Alchemy - Level 5.0 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 100% 1d9 1% 1 b - Static Discharge Conj/Air 100% 3-8/arc 1% 2 c - Swiftness Air 57% N/A 1% 3 d - Airstrike Air 28% 2d(5-21) 1% 4 e - Alistair's Walking A Alch/Frge 57% N/A 1% 5 f - Jinxbite Hex 100% N/A 1% 2 g - Call Canine Familiar Summ 57% N/A 1% 3 h - Frozen Ramparts Ice 100% 1d16 1% 3 i - Sandblast Erth 100% 2d20 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (0/1) D:5 Lair (2/5) D:10 Orc (0/2) D:9 Ossuary (visited) Bailey (visited) Swamp: Lair:2-3 Shoals: Lair:2-3 Snake: Lair:2-3 Spider: Lair:2-3 Altars: Dithmenos Gozag Hepliaklqana Makhleb Ru Xom The Shining One Shops: D:2 *!(:: D:6 * Annotations: D:3 3 runed translucent doors, bluhh's ghost, amateur BaHu Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your walking alembic punches the elephant. Your walking alembic vents fumes. The elephant is engulfed in poison gas. The elephant is poisoned. The wall freezes the elephant! The elephant barely misses you. The elephant closely misses you. You hit the elephant. The elephant is severely wounded. The frozen ramparts melt away. Your walking alembic punches the elephant but does no damage. The elephant is engulfed in poison gas. The elephant looks even sicker. The elephant misses you. The elephant trunk-slaps you but does no damage. You hit the elephant. The elephant is severely wounded. Your walking alembic punches the elephant but does no damage. The elephant is engulfed in poison gas. The elephant looks even sicker. The elephant tramples you! * * * LOW HITPOINT WARNING * * * You hold your ground! The elephant trunk-slaps you but does no damage. You barely miss the elephant. The elephant is severely wounded. Your walking alembic punches the elephant. Your walking alembic vents fumes. You hit the elephant but do no damage. The elephant is almost dead. The elephant tramples you! * * * LOW HITPOINT WARNING * * * You hold your ground! The elephant closely misses you. Something tramples your walking alembic! Your walking alembic stumbles backwards! Your walking alembic punches the elephant. Your walking alembic vents fumes. You hit the elephant. You kill the elephant! Your walking alembic punches the elephant but does no damage. You feel as though your hastened speed will last longer. The elephant is engulfed in poison gas. The elephant is poisoned. The elephant tramples you! You die... Your body crumbles into a pile of gold. ##