Dungeon Crawl Stone Soup version 0.34-a0-700-g60c5172c02 (webtiles) character file. Game seed: 13104739950224712967 1 aspacedog the Vexing (level 1, -2/15 HPs) Began as a Human Hexslinger on Aug 25, 2025. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (60 turns). aspacedog the Vexing (Human Hexslinger) Turns: 60, Time: 00:00:10 Health: -2/15 AC: 2 Str: 8 XL: 1 Next: 20% Magic: 2/2 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Scrolls p - a scroll of poison Potions d - a potion of lignification {unknown} Skills: + Level 1.0 Fighting * Level 2.1 Ranged Weapons - Level 2.0 Dodging - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 1.0 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 16% 2d2 12% 2 Sigil of Binding Hex 8% N/A 24% 3 Inner Flame Hex/Fire 5% N/A 36% 3 Cause Fear Hex 4% N/A 63% 4 Dimensional Bullseye Hex/Tloc 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History There is an open door here. You see here a +0 club. You open the door. There is an open door here. A giant cockroach comes into view. Found a pair of gloves. You shoot a sling bullet. The sling bullet hits the giant cockroach. The giant cockroach is heavily wounded. You shoot a sling bullet. The sling bullet hits the giant cockroach. The giant cockroach is almost dead. You shoot a sling bullet. The sling bullet hits the giant cockroach. You kill the giant cockroach! No target in view! A quokka comes into view. The quokka moves out of view. Found a whip. You see here a coppery potion. You shoot a sling bullet. The sling bullet hits the quokka. The quokka is heavily wounded. The quokka closely misses you. The quokka barely misses you. You shoot a sling bullet. The sling bullet closely misses the quokka. The quokka bites you. You shoot a sling bullet. The sling bullet hits the quokka. The quokka is almost dead. The quokka bites you. The quokka misses you. You shoot a sling bullet. The sling bullet closely misses the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet closely misses the quokka. The quokka bites you. You die... #. #) #.~♣♣♣♣♣♣ ##. ### #~~≈≈≈♣≈≈ #.. ..# ♣~~~~~~ #.. #.# ##♣♣~~~~~~ #..###.# ##.♣≈~~~~<~ ##.[.##.###..♣♣~~~~~~ #...r.#.##...♣≈~~~~~~ #...@....'...~~♣≈♣♣≈♣ #.#...####....~♣♣♣♣♣♣ ##.## ##...)...##. ### ##.....###. ##...## #. ##'## #. #.# #. #.#####. ##....... You could see a quokka. Vanquished Creatures A giant cockroach (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | aspacedog the Human Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 60 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_forest_river, layout_loops_corners, serial_shops, shop, minmay_pentomino_p2 Action || total ---------------------------++------- Fire: Sling || 8 Armour: Robe || 5 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 65 | 65 | 0 | 0 | 50 | 1 | 65.0 | Dungeon | 65 | 65 | 0 | 0 | 50 | 1 | 65.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 65 daAuts