Dungeon Crawl Stone Soup version 0.34-a0-904-g9f382c6734 (webtiles) character file. Game seed: 13011820407158023945 275 aspacedog the Vexing (level 6, -11/50 HPs) Began as a Draconian Hexslinger on Oct 4, 2025. Mangled by Edmund ... wielding a +2 heavy dire flail (19 damage) ... on level 4 of the Dungeon. The game lasted 00:04:07 (2525 turns). aspacedog the Vexing (Draconian Hexslinger) Turns: 2525, Time: 00:04:08 Health: -11/50 AC: 6 Str: 10 XL: 6 Next: 3% Magic: 1/7 EV: 11 Int: 13 God: Gold: 125 SH: 0 Dex: 16 Spells: 5/7 levels left rFire + . . (50%) a - +1 sling rCold . . . (100%) e - orb {Mesmerism} rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv + f - amulet of regeneration Will ..... c - ring of protection from fire Stlth + g - ring of see invisible HPRegen 1.08/turn MPRegen 0.10/turn %: no passive effects @: weak-willed, jinxed A: AC +6, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 125 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) h - a +6 vampiric short sword i - a +0 heavy sling Missiles b - 3 atropa-tipped darts (quivered) d - 2 poisoned darts Armour e - an orb of mesmerism (worn) Jewellery c - a ring of protection from fire (worn) f - an amulet of regeneration (worn) g - a ring of see invisible (worn) Scrolls p - a scroll of poison a - a scroll of enchant armour V - a scroll of vulnerability h - a scroll of fear {unknown} I - 3 scrolls of immolation l - a scroll of identify {unknown} m - a scroll of amnesia {unknown} q - a scroll of noise {unknown} u - a scroll of silence {unknown} Potions d - 3 potions of curing {unknown} f - a potion of haste {unknown} j - 2 potions of moonshine {unknown} n - 2 potions of mutation {unknown} o - a potion of enlightenment {unknown} p - 2 potions of heal wounds {unknown} s - a potion of cancellation {unknown} t - a potion of attraction {unknown} v - a potion of might {unknown} Skills: - Level 2.5 Fighting - Level 4.0 Ranged Weapons - Level 1.7 Dodging + Level 1.2 Spellcasting + Level 4.4 Hexes - Level 1.0 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 24% 2d2 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 12% N/A 13% 3 Inner Flame Hex/Fire 7% N/A 26% 3 Freeze Ice 0% 1d3 28% 1 Momentum Strike Conj/Tloc 0% 3d8 38% 2 Searing Ray Conj 0% 2d4 38% 2 Cause Fear Hex 6% N/A 41% 4 Frozen Ramparts Ice 0% 1d1 63% 3 Dimensional Bullseye Hex/Tloc 3% N/A 73% 4 Flame Wave Conj/Fire 2% 2d4 92% 4 Dispel Undead Necr 0% 3d6 95% 4 Eringya's Surprising Cr Summ 0% N/A 95% 4 Orb of Destruction Conj 0% 9d5 100% 7 Summon Hydra Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 Ijyb D:4 Edmund Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +6) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You shoot a sling bullet. The sling bullet hits Edmund but does no damage. Edmund is moderately wounded. A giggling sprite leaps out and makes Edmund trip over his own feet. Edmund is heavily wounded. You shoot a sling bullet. The sling bullet hits Edmund. Edmund is heavily wounded. A giggling sprite leaps out and makes Edmund trip over his own feet. Edmund is heavily wounded. The jinxing sprites lose interest in you. Edmund barely misses you. Okay, then. You shoot a sling bullet. The sling bullet barely misses Edmund. Edmund closely misses you. You shoot a sling bullet. The sling bullet barely misses Edmund. Edmund hits you with a +2 heavy dire flail! * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits Edmund. Edmund is severely wounded. Edmund misses you. Casting: Jinxbite (safe; 7% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. Throw: 4 darts (atropa) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Edmund, wielding a +2 heavy dire flail and wearing a +0 chain mail (severely wounded, heavily drained, chance to call a sprite on attack: 59%, 66% to hit, chance to blind on hit: 100%) You throw an atropa-tipped dart. The atropa-tipped dart hits Edmund. Edmund appears confused. Edmund is severely wounded. Your orb has recharged its mesmeric power. Edmund seems less confused. Edmund misses you. You shoot a sling bullet. The sling bullet hits Edmund but does no damage. Edmund is severely wounded. A giggling sprite leaps out and makes Edmund trip over his own feet. Edmund is severely wounded. Edmund hits you with a +2 heavy dire flail!! You die... Edmund whines, "They better pay attention to me now!" #.....†#........+...... +......#........#...... #......'....)...#...... #......######...#.....# ..###+#.(......#...#.....# ......†........#...#.....# ##....#........#...#.....# ##.. #..@.....#...#.....# #. #..@.....#...#.....# # ##........###'#.....# #.....######......... #.....# #......... #.%...# #......... #.....# #......... ####..# #......... ##.# #......... #.# #......... You could see Edmund (blind, very drained). Vanquished Creatures A rock fish (D:3) A clockroach (D:4) An iguana (D:4) Terence (D:2) 4 gnolls (D:3) 5 adders 2 dart slugs 4 ribbon worms 5 endoplasms 7 hobgoblins 5 jackals 5 quokkas 4 ball pythons 6 bats 3 frilled lizards 6 goblins 3 kobolds 5 rats 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | aspacedog the Draconian Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 116 | D:1 | Reached XP level 2. HP: 22/23 MP: 3/3 490 | D:2 | Learned a level 2 spell: Jinxbite 508 | D:2 | Reached XP level 3. HP: 29/29 MP: 4/4 512 | D:2 | Noticed Terence 524 | D:2 | You fall into a shaft and drop 2 floors! 716 | D:4 | Noticed Edmund 743 | D:3 | Found a glowing drain. 754 | D:3 | Noticed Ijyb 850 | D:2 | Reached XP level 4. HP: 37/37 MP: 5/5 1341 | D:2 | Killed Terence 1643 | D:3 | Reached XP level 5. HP: 42/42 MP: 3/6 2292 | D:4 | Noticed an ogre 2482 | D:4 | Reached XP level 6. HP: 48/50 MP: 7/7 2525 | D:4 | Mangled by Edmund Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_rooms D:2: layout_basic, st_stairs_5, hangedman_decor_clover_reticule, uniq_terence D:3: layout_basic, gup_sewer_entry_glass, uniq_ijyb D:4: minmay_wonky_spiral, layout_gridville, minmay_temple_entry_enclosed_plants, corner_web_ring, minivault_4, minmay_bent, uniq_edmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ranged Weapons | 2 3 4 | 4.0 Fighting | 2 | 2.5 Hexes | 3 4 | 4.4 Dodging | | 1.7 Spellcasting | | 1.2 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 1 | 9 || 10 Melee: Unarmed | 1 | 9 || 10 Fire: Sling | 97 | 166 || 263 Throw: Dart | | 2 || 2 Cast: Jinxbite | | 14 || 14 Read: Enchant armour | | 1 || 1 Immolation | | 1 || 1 Vulnerability | | 1 || 1 Armour: None | 29 | 58 || 87 Dodge: Dodged | 24 | 57 || 81 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2572 | 2461 | 111 | 310 | 1487 | 4 | 643.0 | Dungeon | 2572 | 2461 | 111 | 310 | 1487 | 4 | 643.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 839 daAuts D:3: 774 daAuts D:4: 503 daAuts D:1: 455 daAuts