aspacedog Level 1 of the Dungeon (0, 0, D:1) a +0 whip of electrocution (0, 8, D:1) a +0 club a goblin corpse (skeletalised by now) (3, -7, D:1) a +0 dagger (12, -1, D:1) 3 flux baubles (15, -16, D:1) a bat corpse (skeletalised by now) (23, 10, D:1) a +0 dagger 3 stones (24, 31, D:1) a ball python corpse (skeletalised by now) (25, -7, D:1) a frilled lizard skeleton (27, -9, D:1) a +0 dagger (29, -18, D:1) a +0 ring mail (37, 3, D:1) a +0 dagger a goblin skeleton a bat skeleton (38, 13, D:1) a +0 dagger 5 stones (57, 2, D:1) a +0 short sword a kobold skeleton Level 2 of the Dungeon [Shop] Sausiloq's Armour Emporium a scarf of invisibility (168 gold) the +4 skin of Zhor {*Englaciate rC+++ SInv} (931 gold) *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. It cannot be enchanted further. a +0 chain mail (84 gold) a +0 leather armour (28 gold) the +0 plate armour of Gallantry {rPois rC+ Dex-5} (359 gold) rPois: It protects you from poison. rC+: It protects you from cold. Dex-5: It affects your dexterity (-5). It cannot be enchanted further. a +0 scale mail (56 gold) the +0 plate armour of the Building Gods {Death, ^Contam Harm MP+7 Slay+2} (665 gold) ^Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. MP+7: It affects your magic capacity (+7). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. a +0 cloak (63 gold) a +0 leather armour (28 gold) an orb of mayhem (126 gold) the +4 ring mail of the Grim God {Bane Str+4 Dex+6} (728 gold) Bane: It inflicts you with a random bane when you equip it. Str+4: It affects your strength (+4). Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (8, 6, D:2) a hobgoblin corpse (skeletalised by now) (30, 4, D:2) a +0 flail a gnoll skeleton (32, 48, D:2) a +0 club a goblin corpse (skeletalised by now) (35, 8, D:2) a +0 spear a gnoll skeleton (36, 8, D:2) a +2 whip of flaming a ball python skeleton (46, 7, D:2) a +0 club a goblin skeleton (46, 29, D:2) a +1 dagger of venom a kobold skeleton (53, 4, D:2) a +0 robe (59, 35, D:2) a +0 short sword Level 3 of the Dungeon (2, -17, D:3) a parchment of Fulsome Fusillade (2, -4, D:3) an orb of mesmerism (2, 22, D:3) a bat skeleton (4, 5, D:3) a +0 spear (11, 22, D:3) a +0 whip 2 stones a kobold corpse (skeletalised by now) (11, 30, D:3) a +0 hand axe (18, -5, D:3) a +0 club a goblin skeleton (18, 6, D:3) a +0 ring mail (21, 8, D:3) a +0 helmet (22, 15, D:3) a +0 club (23, -1, D:3) 4 poisoned darts (28, -16, D:3) a scarab talisman (32, 5, D:3) a +0 long sword (49, 37, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 trident (6, -10, D:4) a quokka corpse (19, -17, D:4) a +0 dagger a kobold corpse