Dungeon Crawl Stone Soup version 0.35-a0-28-g03f7a86f93 (webtiles) character file. Game seed: 11303086230324469204 462558 aspacedog the Warrior (level 24, 0/155 HPs) Began as a Vine Stalker Fighter on Jan 30, 2026. Was a Believer of Uskayaw. Slain by a tengu reaver draugr ... wielding a +0 glaive (2 damage) ... on level 5 of the Vaults. The game lasted 01:21:31 (45282 turns). aspacedog the Warrior (Vine Stalker Fighter) Turns: 45282, Time: 01:21:32 Health: 0/155 AC: 25 Str: 34 XL: 24 Next: 19% Magic: 0/40 EV: 15 Int: 8 God: Uskayaw [**....] Gold: 4690 SH: 17 Dex: 18 Spells: 23/23 levels left rFire + + . (33%) a - +9 rapier (elec) rCold + . . (50%) P - +4 kite shield "Yfudgh" {Reflect, rN+ Str-2 Int+3} rNeg + . . (50%) D - +0 chain mail "Ejoaqaat" {Rampage rF+ Will+} rPois + (33%) u - +0 helmet of Ogonur {Str+3 SInv} rElec + (33%) s - +2 cloak {Will+} rCorr . (100%) k - +2 pair of gloves {Str+3} SInv + A - +0 pair of boots Will +++++ q - amulet of faith Stlth +++ K - ring "Fec Hoit" {rElec rPois rF+ Str+3 Slay+3} HPRegen 1.25/turn e - ring of protection from cold MPRegen 0.27/turn %: reflection, guardian spirit, rampage, faith @: studying 2 skills A: fangs 3, regeneration 1, magic shield, antimagic bite, no potion heal 2, hooves 1, dopey 1, high MP 1, mutation resistance 1, robust 1 }: 3/15 runes: barnacled, silver, gossamer a: Renounce Religion (0%), Stomp (0%), Line Pass (0%) You were on level 5 of the Vaults. You worshipped Uskayaw. Uskayaw was most pleased with you. You visited 9 branches of the dungeon, and saw 43 of its levels. You also visited: Trove, Sewer and Gauntlet. You collected 5340 gold pieces. You spent 650 gold pieces at shops. Inventory: Hand Weapons a - a +9 rapier of electrocution (weapon) b - a +1 rapier of venom Missiles g - 54 poisoned darts (quivered) l - 47 boomerangs m - 9 throwing nets w - 9 silver javelins Armour k - a +2 pair of gloves of strength (worn) n - a +0 pair of gloves of parrying o - a scarf of resistance s - a +2 cloak of willpower (worn) u - the +0 helmet of Ogonur (worn) {Str+3 SInv} (You found it in a Gauntlet) Str+3: It affects your strength (+3). SInv: It lets you see invisible. It cannot be enchanted further. x - a +3 plate armour of willpower y - the +3 chain mail of Asceticism {rF+ Int+3} (You found it in a Gauntlet) rF+: It protects you from fire. Int+3: It affects your intelligence (+3). It cannot be enchanted further. A - a +0 pair of boots (worn) D - the +0 chain mail "Ejoaqaat" (worn) {Rampage rF+ Will+} (You took it off a deep elf blademaster on level 3 of the Elven Halls) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF+: It protects you from fire. Will+: It increases your willpower. It cannot be enchanted further. E - quicksilver dragon scales F - a +1 cloak of stealth P - the +4 kite shield "Yfudgh" (worn) {Reflect, rN+ Str-2 Int+3} (You found it in a treasure trove) rN+: It protects you from negative energy. Str-2: It affects your strength (-2). Int+3: It affects your intelligence (+3). It cannot be enchanted further. Q - the +0 hat of Conatus {rElec rN++ Int-3} (You found it in a treasure trove) rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Int-3: It affects your intelligence (-3). It cannot be enchanted further. Magical Staves z - a staff of cold Jewellery e - a ring of protection from cold (worn) h - a ring of willpower i - a ring of poison resistance j - a ring of resist corrosion p - a +4 ring of slaying q - an amulet of faith (worn) r - the amulet "Mipoud" {Dissipate Int+4 Dex+6} (You took it off a deep elf blademaster on level 3 of the Elven Halls) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. Int+4: It affects your intelligence (+4). Dex+6: It affects your dexterity (+6). t - the ring "Sunwud" {rF+ Dex+6} (You took it off a deep elf master archer on level 3 of the Elven Halls) [ring of dexterity] rF+: It protects you from fire. Dex+6: It affects your dexterity (+6). v - the ring of Xaynk {rC+ MP+9 Str+3 Int+6} (You found it on level 3 of the Depths) [ring of magical power] rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). Str+3: It affects your strength (+3). Int+6: It affects your intelligence (+6). B - a ring of protection from cold I - the ring "Ekhlozuk" {rElec rN+++ MP+9 Str-2 Dex+3} (You found it in a treasure trove) [ring of magical power] rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. MP+9: It affects your magic capacity (+9). Str-2: It affects your strength (-2). Dex+3: It affects your dexterity (+3). K - the ring "Fec Hoit" (worn) {rElec rPois rF+ Str+3 Slay+3} (You found it in a treasure trove) [ring of protection from fire] rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. Str+3: It affects your strength (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). L - the ring of the Duke {AC+4 Str+4 SInv} (You found it in a treasure trove) [ring of protection] AC+4: It affects your AC (+4). Str+4: It affects your strength (+4). SInv: It lets you see invisible. M - the ring of the Sun {Fly rN+} (You found it in a treasure trove) [ring of flight] Fly: It grants you flight. rN+: It protects you from negative energy. N - a ring of positive energy Talismans c - the granite talisman of Instinct {rC+ Str+2 SInv} (You found it on level 2 of the Spider Nest) [granite talisman] rC+: It protects you from cold. Str+2: It affects your strength (+2). SInv: It lets you see invisible. d - a talisman of death f - a sanguine talisman C - a medusa talisman Wands p - a wand of polymorph (11) e - a wand of paralysis (69) f - a wand of mindburst (16) b - a wand of light (21) a - a wand of flame (25) c - a wand of iceblast (8) Scrolls b - 9 scrolls of blinking V - 8 scrolls of vulnerability r - 16 scrolls of revelation a - 2 scrolls of enchant armour s - 2 scrolls of butterflies x - 2 scrolls of amnesia w - 3 scrolls of enchant weapon t - 9 scrolls of teleportation T - 2 scrolls of torment g - 2 scrolls of fog I - 7 scrolls of immolation p - 4 scrolls of poison S - a scroll of silence W - 6 scrolls of brand weapon i - 14 scrolls of identify f - 5 scrolls of fear Potions m - 6 potions of might f - 2 potions of moonshine M - 8 potions of mutation a - 5 potions of ambrosia g - 5 potions of magic C - 4 potions of cancellation b - 8 potions of brilliance A - 4 potions of attraction c - 8 potions of curing w - 9 potions of heal wounds r - 7 potions of resistance L - 6 potions of lignification B - 3 potions of berserk rage e - 4 potions of enlightenment i - 4 potions of invisibility h - 3 potions of haste Miscellaneous g - a +1 condenser vane h - a +0 lightning rod (4/4) i - a +0 phantom mirror Skills: * Level 19.4 Fighting - Level 12.9(14.0) Short Blades - Level 8.6(11.9) Long Blades - Level 17.0 Armour - Level 12.0 Dodging - Level 14.0 Stealth + Level 14.0 Shields - Level 17.0 Invocations - Level 10.0 Evocations + Level 1.0 Shapeshifting You had 23 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 80% 1 Poisonous Vapours Alch/Air 0% 1d1 80% 1 Sandblast Erth 0% 2d4 80% 1 Shock Conj/Air 0% 1d3 80% 1 Slow Hex 0% N/A 80% 1 Blink Tloc 0% N/A 91% 2 Construct Spike Launche Frge 0% 2d3 91% 2 Ensorcelled Hibernation Hex/Ice 0% N/A 91% 2 Grave Claw Necr 0% 2d7 91% 2 Momentum Strike Conj/Tloc 0% 3d8 91% 2 Call Canine Familiar Summ 0% N/A 99% 3 Confusing Touch Hex 0% N/A 99% 3 Gloom Hex/Necr 0% N/A 99% 3 Hailstorm Conj/Ice 0% 3d5 99% 3 Inner Flame Hex/Fire 0% N/A 99% 3 Maxwell's Portable Pile Tloc 0% (3-9)d2 99% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 99% 3 Passwall Erth 0% N/A 99% 3 Sigil of Binding Hex 0% N/A 99% 3 Stone Arrow Conj/Erth 0% 3d7 99% 3 Summon Ice Beast Ice/Summ 0% N/A 99% 3 Swiftness Air 0% N/A 99% 3 Teleport Other Tloc 0% N/A 99% 3 Tukima's Dance Hex 0% N/A 99% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 99% 3 Airstrike Air 0% 2d(0-16) 100% 4 Animate Dead Necr 0% N/A 100% 4 Awaken Armour Erth/Frge 0% N/A 100% 4 Cause Fear Hex 0% N/A 100% 4 Cigotuvi's Putrefaction Necr/Air 0% N/A 100% 4 Dispel Undead Necr 0% 3d6 100% 4 Eringya's Surprising Cr Summ 0% N/A 100% 4 Flame Wave Conj/Fire 0% 2d4 100% 4 Iskenderun's Battlesphe Conj/Frge 0% 2d7 100% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 100% 4 Martyr's Knell Necr/Summ 0% N/A 100% 4 Olgreb's Toxic Radiance Alch 0% N/A 100% 4 Passage of Golubria Tloc 0% N/A 100% 4 Rending Blade Conj/Frge 0% 2d6 100% 4 Sticky Flame Fire/Alch 0% 2d4 100% 4 Vhi's Electric Charge Tloc/Air 0% N/A 100% 4 Alistair's Walking Alem Alch/Frge 0% N/A 100% 5 Arcjolt Conj/Air 0% 1d10 100% 5 Borgnjor's Vile Clutch Necr/Erth 0% N/A 100% 5 Curse of Agony Necr 0% N/A 100% 5 Irradiate Conj/Alch 0% 3d11 100% 5 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Silence Hex/Air 0% N/A 100% 5 Dispersal Tloc 0% N/A 100% 6 Forge Phalanx Beetle Frge 0% N/A 100% 6 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Diamond Sawblades Frge 0% 4d4 100% 7 Haunt Necr/Summ 0% N/A 100% 7 Magnavolt Erth/Air 0% 4d9 100% 7 Malign Gateway Summ/Tloc 0% N/A 100% 7 Rimeblight Ice/Necr 0% 2d4 (prima100% 7 Spellspark Servitor Conj/Frge 0% N/A 100% 7 Borgnjor's Revivificati Necr 0% N/A 100% 8 Disjunction Tloc 0% N/A 100% 8 Ignition Fire 0% 3d3 100% 8 Infestation Necr 0% N/A 100% 8 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Summon Horrible Things Summ 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:4 Lair (5/5) D:11 Shoals (4/4) Lair:3 Spider (4/4) Lair:3 Slime (0/5) Lair:5 Orc (2/2) D:9 Elf (3/3) Orc:2 Vaults (5/5) D:13 Crypt (0/3) Vaults:3 Depths (4/4) D:15 Zot (0/5) Depths:4 Sewer (visited) Gauntlet (visited) The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: D:7 * D:12 [ D:15 : Orc:2 *(:[ Vaults:1 : Depths:1 ** Depths:2 * Portals: Hell: Depths:1 Depths:2 Depths:3 Depths:4 Abyss: Depths:1 Depths:3 Pandemonium: Depths:2 Ziggurat: Depths:1 Annotations: D:7 2 transporters Lair:1 exclusion: oklob plant Depths:2 2 transporters Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You have large cloven feet. You are dopey. (Int -3) You have an increased reservoir of magic. (+10% MP) You are somewhat resistant to further mutation. You are robust. (+10% HP) Message History The tengu reaver draugr closely misses you. You block the tengu reaver draugr's attack. The tengu reaver draugr barely misses you. The yaktaur shoots a bolt. The bolt hits you!! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You puncture the vault warden! You bite the vault warden, but do no damage. The vault warden is lightly wounded. The vault warden misses you. You block the tengu reaver draugr's attack. The tengu reaver draugr hits you but does no damage. You block the tengu reaver draugr's attack. The tengu reaver draugr claws you but does no damage. The yaktaur shoots a bolt. The bolt hits you! * * * LOW HITPOINT WARNING * * * You hit the vault warden but do no damage. Your bite misses the vault warden. The vault warden is lightly wounded. You block the vault warden's attack. You block the tengu reaver draugr's attack. You hit the yaktaur. Lightning courses through the yaktaur!! You bite the yaktaur! You kill the yaktaur! The vault warden hits you with a +2 great sword of protection!! * * * LOW HITPOINT WARNING * * * You block the tengu reaver draugr's attack. You can now pass through a line of other dancers. You are too injured to fight recklessly! You hit the vault warden but do no damage. You bite the vault warden. The vault warden's magic leaks into the air. You drain its magic. You feel invigorated. The vault warden is lightly wounded. The vault warden hits you with a +2 great sword of protection! * * * LOW HITPOINT WARNING * * * The tengu reaver draugr hits you from afar with a +0 glaive. You die... Your body falls in perfect tune with the rhythm. . #.. .######.# .#.....# .#.....# c...#....# .#.....# ...#...p# .......# .c...... .).#######################..ppp.. ..))...).....)..............ppp.. .)).........)).p@).........p.C