Dungeon Crawl Stone Soup version 0.35-a0-1014-g0549b1e323 (webtiles) character file. Game seed: 1999764000115724074 473 aspacedog the Cutter (level 7, 0/38 HPs) Began as a Vine Stalker Fighter on Sept 12, 2026. Succumbed to a water moccasin's poison ... on level 8 of the Dungeon. The game lasted 00:02:09 (1430 turns). aspacedog the Cutter (Vine Stalker Fighter) Turns: 1430, Time: 00:02:09 Health: 0/38 AC: 6 Str: 21 XL: 7 Next: 10% Magic: 8/8 EV: 8 Int: 8 God: Gold: 133 SH: 4 Dex: 13 Spells: 6/6 levels left rFire + . . (50%) a - +0 rapier rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth d - ring of protection from fire HPRegen 1.06/turn h - ring of see invisible MPRegen 0.11/turn %: guardian spirit @: lethally poisoned (0 -> -1) A: plant physiology, fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 8 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 133 gold pieces. Inventory: Hand Weapons a - a +0 rapier (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) g - the +2 chain mail of the Enchanted Forest {*Silence rN+ Str+2 Int+3} (You found it on level 3 of the Dungeon) *Silence: It may silence you when you take damage. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). It cannot be enchanted further. Jewellery d - a ring of protection from fire (worn) f - a ring of protection from fire h - a ring of see invisible (worn) i - a ring of positive energy j - a ring of wizardry Talismans e - a wellspring talisman Potions k - a potion of ambrosia {unknown} d - a potion of moonshine {unknown} w - a potion of heal wounds g - a potion of magic Skills: + Level 4.6 Fighting * Level 5.6 Short Blades - Level 2.4 Armour - Level 2.6 Shields You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 0% 2d10 99% 3 Animate Dead Necr 0% N/A 100% 4 Eringya's Noxious Bog Alch 0% 4d6 100% 6 Enfeeble Hex 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple: D:4-7 Lair: D:8-11 Altars: Ashenzari Xom The Shining One Shops: D:1 = Annotations: D:7 1 transporter Innate Abilities, Weirdness & Mutations Your plant body is immune to sleep, blinding, and asphyxiation. You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The water moccasin poisons you! You hit the water moccasin. Your bite misses the water moccasin. The water moccasin is lightly wounded. You feel very sick. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! You are too injured to fight recklessly! You hit the water moccasin. Your bite misses the water moccasin. The water moccasin is moderately wounded. You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin barely misses you. You are too injured to fight recklessly! You hit the water moccasin. Your bite misses the water moccasin. The water moccasin is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You hit the water moccasin but do no damage. You bite the water moccasin. You drain its power. You feel invigorated. The water moccasin is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. You block the water moccasin's attack. You hit the water moccasin. The water moccasin is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you but does no damage. x2 It was a potion of heal wounds. That seemed strangely inert. f -> w - a potion of heal wounds * * * LOW HITPOINT WARNING * * * You feel sick. You block the water moccasin's attack. It was a potion of magic. Magic courses through your body. j -> g - a potion of magic You die... ################## #....#...........# #>..S@...........# #...##.....##...## #... #.....##...###### ##.. #......#...##.... #.. #......#...'..... ... #.....##...#..... .... #.....##...####'# .... ......##...##.... #.......... You could see a water moccasin. Vanquished Creatures A sky beast (D:8) An ice beast (D:7) A phantom (D:3) A scorpion (D:4) 2 hounds A clockroach (D:3) 3 adders An ufetubus (D:7) 3 dart slugs A ribbon worm (D:2) 3 orcs 3 endoplasms A hobgoblin (D:4) 5 ball pythons 8 bats A frilled lizard (D:3) 5 goblins 2 kobolds 6 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | aspacedog the Vine Stalker Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 45 | D:1 | Found Yvaceuc's Jewellery Shop. 79 | D:1 | Reached skill level 2 in Short Blades 250 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 720 | D:3 | Encountered a phantom 736 | D:3 | Killed a phantom 737 | D:3 | Reached skill level 3 in Short Blades 737 | D:3 | Reached XP level 3. HP: 18/20 MP: 2/4 737 | D:3 | Reached XP level 4. HP: 21/24 MP: 2/5 817 | D:3 | Identified the +2 chain mail of the Enchanted Forest | {*Silence rN+ Str+2 Int+3} 909 | D:3 | Reached skill level 4 in Short Blades 909 | D:3 | Reached XP level 5. HP: 29/29 MP: 6/6 934 | D:3 | Found a shimmering altar of Xom. 1135 | D:4 | Reached XP level 6. HP: 23/33 MP: 5/7 1254 | D:4 | You fall into a shaft and drop 3 floors! 1278 | D:7 | Reached skill level 5 in Short Blades 1284 | D:7 | Found a transporter. 1293 | D:7 | Found a broken altar of Ashenzari. 1304 | D:7 | Found a glowing golden altar of the Shining One. 1371 | D:8 | Reached XP level 7. HP: 29/38 MP: 6/8 1377 | D:8 | Encountered a steam dragon 1429 | D:8 | HP: 1/38 [poisoned by a water moccasin] 1430 | D:8 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_basic, serial_shops, nicolae_diamond_shop, chequers_garden, minivault_11, chequers_serial_rivers_micro_a D:2: layout_rooms, serial_shops, nicolae_shop_real_fake_doors, minmay_statues_item, uniq_crazy_yiuf_cottage D:3: layout_rooms, led_xom_imps, uniq_natasha D:4: kennysheep_spiral_hall, layout_basic, uniq_ijyb D:7: layout_cave_pools, mainiacjoe_overflow_catwalk, nicolae_overflow_prove_your_dedication, enter_bailey_3, hangedman_abyss_or_decor_stabs, nrook_mini_backslash D:8: minmay_ornate_pinched, layout_gridville, serial_shops, nicolae_shop_back_alley_shop Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Short Blades | 2 3 4 5 | 5.6 Fighting | 3 4 | 4.6 Armour | | 2.4 Shields | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 52 | 82 | 9 || 143 Melee: Rapier | 52 | 82 | 9 || 143 Bite | 13 | 22 | 2 || 37 Drink: Might | 1 | 1 | || 2 Heal wounds | | | 1 || 1 Magic | | | 1 || 1 Read: Identify | | 1 | || 1 Silence | | 1 | || 1 Amnesia | | 1 | || 1 Teleportation | | | 1 || 1 Armour: Scale mail | 35 | 63 | 13 || 111 Dodge: Dodged | 17 | 22 | 3 || 42 Block: Buckler | 10 | 26 | 2 || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1436 | 1389 | 47 | 16 | 884 | 6 | 239.3 | Dungeon | 1436 | 1389 | 47 | 16 | 884 | 6 | 239.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 622 daAuts D:3: 308 daAuts D:4: 302 daAuts D:7: 88 daAuts D:8: 87 daAuts D:2: 27 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+