aspacedog Level 1 of the Dungeon (7, 33, D:1) a staff of necromancy (21, 12, D:1) a +0 club (31, 22, D:1) a +0 leather armour (38, 18, D:1) a +0 pair of boots (38, 44, D:1) a +0 ring mail (45, 29, D:1) an inkwell talisman (48, 42, D:1) a +0 club (50, 16, D:1) a storm talisman (57, 42, D:1) a +1 pair of gloves Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (2, -12, D:2) a +0 whip (6, -27, D:2) a +0 robe (12, -8, D:2) a bat skeleton (23, -4, D:2) an adder skeleton (24, -27, D:2) a +0 leather armour (28, -18, D:2) a +0 dagger a goblin skeleton (29, -17, D:2) the +5 chain mail of Awe {Harm rElec Dex+4} Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (33, -25, D:2) a +0 robe (35, 9, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 sling (2, 28, D:3) a +0 dagger (8, 21, D:3) a +0 leather armour (12, -5, D:3) a +0 club (15, 25, D:3) a +0 robe (20, 17, D:3) the +5 scale mail of Optimism {rC+} rC+: It protects you from cold. It cannot be enchanted further. (21, 0, D:3) a +0 dagger a +0 robe (21, 5, D:3) a +0 mace (22, 2, D:3) a +0 hand axe (22, 12, D:3) a +0 leather armour (41, 5, D:3) a +0 club a +0 sling (41, 13, D:3) a +0 club (42, 14, D:3) a +0 club (42, 16, D:3) a +0 dagger a +0 club a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (13, 9, D:4) 2 javelins (15, 8, D:4) a +0 dagger (24, -20, D:4) a +0 club (32, 22, D:4) a +0 dagger a +0 sling (33, 26, D:4) a parchment of Passwall (58, 17, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (2, -22, D:5) a +0 ring mail (2, 4, D:5) a +0 falchion a +0 leather armour (8, 3, D:5) a +0 shortbow (41, 4, D:5) a +0 club (42, 4, D:5) a +0 flail (43, 4, D:5) a +0 flail (55, -8, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 robe (8, 6, D:6) a +0 hand axe a +0 ring mail (9, 37, D:6) 5 gold pieces a +0 whip a +0 ring mail (11, 14, D:6) a +1 hand cannon of electrocution (27, 44, D:6) a +0 robe (34, 29, D:6) the +9 staff of Olgreb {rPois∞} (still there?) Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. It cannot be enchanted further. a parchment of Animate Dead (still there?) (34, 38, D:6) 15 gold pieces (34, 39, D:6) a +0 bardiche (37, 30, D:6) a quill talisman (39, 46, D:6) a +2 whip of freezing a +0 robe (50, 47, D:6) a +0 robe (52, 28, D:6) a +0 mace a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 whip (0, 1, D:7) a +0 short sword (1, 2, D:7) a +0 whip 5 stones (2, 1, D:7) a +0 whip (9, -7, D:7) a +0 dagger a +0 robe (13, -5, D:7) a +0 halberd a +0 chain mail (13, -4, D:7) a +0 whip (14, 25, D:7) a +0 partisan of draining +2 swamp dragon scales (21, 8, D:7) a +0 spear (34, -3, D:7) a +0 short sword (35, -6, D:7) a +0 spear (35, -3, D:7) a +4 antimagic sling a +0 leather armour a +0 quarterstaff (36, 1, D:7) a +0 whip (38, -1, D:7) a +0 giant spiked club (40, 14, D:7) a +0 short sword a +0 cloak (41, -2, D:7) a +0 quarterstaff (41, 4, D:7) a +0 short sword Level 8 of the Dungeon (4, -36, D:8) 19 gold pieces (5, -29, D:8) a +0 club (10, -19, D:8) 9 gold pieces (12, -31, D:8) 50 gold pieces (14, -35, D:8) a +0 club a +0 war axe (14, -33, D:8) a +0 mace a +0 ring mail (15, -33, D:8) a +0 club (16, -36, D:8) a +0 war axe a +0 ring mail