Dungeon Crawl Stone Soup version 0.35-a0-1280-g0a046544fd (webtiles) character file. Game seed: 825859096000316316 2 aspacedog the Changeling (level 1, 0/13 HPs) Began as a Gnoll Mystic on Oct 13, 2026. Slain by a gnoll ... wielding a +0 whip (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:08 (87 turns). aspacedog the Changeling (Gnoll Mystic) Turns: 87, Time: 00:00:09 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 27% Magic: 1/5 EV: 11 Int: 17 God: Gold: 6 SH: 0 Dex: 12 Spells: 7/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (helmet unavailable) rElec . (100%) (no cloak) rCorr . (100%) (gloves unavailable) SInv + (no boots) Will ..... (no amulet) Stlth + (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.09/turn b - vision talisman %: no passive effects @: vision-form, studying 7 skills A: glimmercast, see invisible, fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. Your third eye was open. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Armour a - a +0 robe (worn) Talismans b - a vision talisman (worn) c - a jade talisman Potions g - a potion of magic d - a potion of moonshine {unknown} Skills: + Level 0.0 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 0.1 Ranged Weapons + Level 0.0 Throwing + Level 0.0 Armour + Level 3.0 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.1 Unarmed Combat + Level 4.4 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Forgecraft + Level 1.1 Fire Magic + Level 1.1 Ice Magic + Level 1.1 Air Magic + Level 1.1 Earth Magic + Level 0.0 Alchemy + Level 0.1 Invocations + Level 0.0 Evocations + Level 4.9 Shapeshifting You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ice Thorns Ice/Erth 28% 1d5 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sirocco Fire/Air 14% 2d6 14% 2 Dragon Veins Fire/Ice/Erth/A9% 3d(4/4/4/228% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your third eye is open. You can weaponise the residue left behind from casting spells. You have supernaturally acute vision. (SInv) You have an extended range of vision and can be seen from far away. Your helmet, gloves and ring are melded. You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You encounter a gnoll. It is wielding a +0 whip. Found a scroll labelled YQINORY UH XIR. The gnoll shouts! A gnoll is nearby! You hit the gnoll but do no damage. A gnoll is nearby! You miscast Ice Thorns. Nothing appears to happen. The gnoll hits you with a +0 whip. Casting: Ice Thorns (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ice Thorns (safe; 10% risk of failure) Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 whip You miscast Ice Thorns. Nothing appears to happen. The gnoll hits you with a +0 whip. Casting: Ice Thorns (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ice Thorns (safe; 10% risk of failure) Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 whip Thorns of ice sprout around the gnoll. The residue of your spell condenses into glimmer. The gnoll barely misses you. You condense the glimmer around your hands and fire it at the gnoll! The glimmering dart hits the gnoll. The gnoll is moderately wounded. The ice thorns skewer the gnoll but do no damage. The gnoll is moderately wounded. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Ice Thorns (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ice Thorns (safe; 10% risk of failure) Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 whip (moderately wounded) Thorns of ice sprout around the gnoll. The residue of your spell condenses into glimmer. The gnoll hits you with a +0 whip. You die... #################### #..............†..># #.##.§.#########.#.# #@#.# #.#.# #ğ#.# #.#.# ..?.#####^#.# #.#.# #...^..$#.. #.#.# ########### #.#.# # ¿#######.#.#.## #◊ #◊♣#... #..... #..♣#+#♣..#.# ###.## ♣...........######.## You could see a gnoll. Vanquished Creatures A hobgoblin (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | aspacedog the Gnoll Mystic began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 5/5 87 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_basic, minmay_split_cup_small Percentage of experience gained in each form (* = 100%): Form XL: | 1 | XLs as -------------+----+--------- Vision | * | 1 Action || total ---------------------------++------- Attack: Normal || 3 Melee: Unarmed || 3 Cast: Ice Thorns || 5 Armour: Robe || 5 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 86 | 86 | 0 | 0 | 62 | 1 | 86.0 | Dungeon | 86 | 86 | 0 | 0 | 62 | 1 | 86.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 86 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+