Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 11509840311465862400 78 assainn9999999 the Conjurer (level 4, -3/24 HPs) Began as a Deep Elf Conjurer on Jan 23, 2025. Slain by Sigmund ... wielding a +1 scythe of venom (11 damage) ... on level 3 of the Dungeon. The game lasted 00:07:22 (1682 turns). assainn9999999 the Conjurer (Deep Elf Conjurer) Turns: 1682, Time: 00:07:22 Health: -3/24 AC: 2 Str: 4 XL: 4 Next: 15% Magic: 4/11 EV: 11 Int: 25 God: Gold: 128 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . l - +0 hand axe (freeze) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: lethally poisoned (-3 -> -6) A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 128 gold pieces. Inventory: Hand Weapons l - a +0 hand axe of freezing (weapon) Armour a - a +0 robe (worn) g - a +0 chain mail Jewellery p - a ring of flight Scrolls c - 2 scrolls of identify {unknown} h - a scroll of teleportation {unknown} k - a scroll of immolation {unknown} m - a scroll of fog {unknown} n - a scroll of noise {unknown} o - a scroll of acquirement {unknown} q - a scroll of fear {unknown} Potions b - a potion of magic d - a potion of attraction {unknown} e - a potion of might {unknown} f - 2 potions of enlightenment {unknown} i - a potion of brilliance {unknown} j - 3 potions of heal wounds {unknown} r - 3 potions of curing {unknown} Skills: + Level 2.9 Dodging + Level 2.8 Stealth + Level 3.5 Spellcasting + Level 5.7 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d6 28% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +1 scythe of venom and wearing a +0 robe (lightly wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +1 scythe of venom and wearing a +0 robe (moderately wounded, 78% to hit) The searing ray hits Sigmund. Sigmund is heavily wounded. (Press . to maintain the ray.) Sigmund points at you and mumbles some strange words. The magic dart hits you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +1 scythe of venom and wearing a +0 robe (heavily wounded, 78% to hit) The searing ray hits Sigmund. Sigmund is severely wounded. (Press . to maintain the ray.) Sigmund hits you from afar with a +1 scythe of venom. You are poisoned. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +1 scythe of venom and wearing a +0 robe (severely wounded, 78% to hit) The searing ray hits Sigmund. Sigmund is almost dead. (Press . to maintain the ray.) You feel sick. Sigmund laughs darkly. Sigmund hits you from afar with a +1 scythe of venom! You die... Sigmund begins carving another notch in his scythe. #...# .... .. #..# #. #.[# #.## #..# ..# .. ##..## #.#######.. #....###.#........ #..@.............. #...#..##.#........ #.@###..........# #......####.....#.. #....#.####........ #.............##... # ................. ##..........#..### #.........#.#### You could see Sigmund. Vanquished Creatures 3 adders (D:2) 3 dart slugs 5 ball pythons 3 bats 3 endoplasms 3 giant cockroaches (D:1) 5 hobgoblins 4 kobolds A quokka (D:1) 2 frilled lizards (D:2) 6 goblins 5 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | assainn9999999 the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 186 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 273 | D:1 | Reached skill level 5 in Conjurations 635 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/9 772 | D:1 | Learned a level 2 spell: Searing Ray 1374 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/11 1674 | D:3 | Noticed Sigmund 1682 | D:3 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_loops_ring, minmay_small_reverse_x D:2: layout_basic, bh_walls_and_bars D:3: layout_rooms, shapermc_ecumenical_altar_ellora, uniq_sigmund, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.7 Dodging | | 2.9 Stealth | | 2.8 Spellcasting | | 3.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Cast: Magic Dart | 67 | 11 || 78 Searing Ray | | 3 || 3 Armour: Robe | 5 | 5 || 10 Dodge: Dodged | 2 | || 2